Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Commentary thread for that “Describe your game in five words” thread.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8801191" data-attributes="member: 70468"><p>Tonight’s session had a lot of zany moments (including one where the poor thief got mind-controlled and set on fire), but this one happened at the end is a good example of what I’ve been doing with my homebrew system.</p><p></p><p>After the party <a href="https://www.enworld.org/threads/commentary-thread-in-that-“describe-your-game-in-five-words”-thread.682741/post-8751078" target="_blank">made camp</a>, they went into the dungeon. I’m running <a href="https://necroticgnome.com/collections/adventures/products/the-incandescent-grottoes" target="_blank">The Incandescent Grottoes</a>, so it’s a good test of my system’s compatibility. This session, they had pushed deeper into the ooze cult’s area. At the very end is a strange place with several tanks of gel. There’s a yellow one with a corpse in it, an orange one, and a red one with a skull.</p><p></p><p>They’d figured out the red one was dangerous, but they weren’t sure about the orange one. The barbarian decided she would throw the corpse into the orange one to see if it would bring the corpse back to life. It didn’t. The tank’s frame had been damaged, which I noted as consequence since the intent was to put the body in the tank. Naturally, she rolled only a regular success. That means she gets her intent, but there’s a consequence.</p><p></p><p>I described how the tank was going to come apart and go everywhere. If she lept out of the way, she could get away safely, but the thief behind her was going to take the goo (and be disfigured). Alternately, if she took the goo, it’d block the thief. Of course, I also suggested that there are other possibilities if she had a good idea. Which she did.</p><p></p><p>She has the High Jump speciality from her ancestry, which lets her leap up several meters. She wanted to grab the thief before the gel hit and jump onto the tank with the yellow gel. Okay, that’s going to be a standard target (10). It’s Exert (DEX) this time because she needs to be quick. Her DEX is not great (I think it’s just +0), so we looked for help.</p><p></p><p>The thief said when all this was happening, he wanted to try to climb on the barbarian. That would let him roll Exert (STR) to help. If he rolled well, he would give her a (success) +1 or (complete success) +2. The barbarian’s bard retainer also started singing a helpful song. She rolled poorly on her roll, and the thief did too, but his Expertise feature lets him reroll one of this dice (skill checks are 2d6). He did that and got enough to succeed, which gave him a +1. Otherwise, help can add consequences, which no one wanted.</p><p></p><p>The barbarian’s player liked the help, but he really wanted to make sure his character would completely succeed. I have a mechanic where you can sacrifice something, so he said his barbarian would sacrifice her spear. That would give her 3d6+3 versus a target of 10. The player rolled 17, so she more than made it.</p><p></p><p>The way this played out in the fiction is as the tank came crashing down, she used her spear to help boost her and the thief up as the thief grabbed on and she jumped up onto the gel.</p><p></p><p>If she had rolled poorly, they would have overshot into the gel. It wasn’t dangerous, but you have two people trapped in a tank of stuff they can’t breath. That definitely would not have been a good situation.</p></blockquote><p></p>
[QUOTE="kenada, post: 8801191, member: 70468"] Tonight’s session had a lot of zany moments (including one where the poor thief got mind-controlled and set on fire), but this one happened at the end is a good example of what I’ve been doing with my homebrew system. After the party [URL='https://www.enworld.org/threads/commentary-thread-in-that-“describe-your-game-in-five-words”-thread.682741/post-8751078']made camp[/URL], they went into the dungeon. I’m running [URL='https://necroticgnome.com/collections/adventures/products/the-incandescent-grottoes']The Incandescent Grottoes[/URL], so it’s a good test of my system’s compatibility. This session, they had pushed deeper into the ooze cult’s area. At the very end is a strange place with several tanks of gel. There’s a yellow one with a corpse in it, an orange one, and a red one with a skull. They’d figured out the red one was dangerous, but they weren’t sure about the orange one. The barbarian decided she would throw the corpse into the orange one to see if it would bring the corpse back to life. It didn’t. The tank’s frame had been damaged, which I noted as consequence since the intent was to put the body in the tank. Naturally, she rolled only a regular success. That means she gets her intent, but there’s a consequence. I described how the tank was going to come apart and go everywhere. If she lept out of the way, she could get away safely, but the thief behind her was going to take the goo (and be disfigured). Alternately, if she took the goo, it’d block the thief. Of course, I also suggested that there are other possibilities if she had a good idea. Which she did. She has the High Jump speciality from her ancestry, which lets her leap up several meters. She wanted to grab the thief before the gel hit and jump onto the tank with the yellow gel. Okay, that’s going to be a standard target (10). It’s Exert (DEX) this time because she needs to be quick. Her DEX is not great (I think it’s just +0), so we looked for help. The thief said when all this was happening, he wanted to try to climb on the barbarian. That would let him roll Exert (STR) to help. If he rolled well, he would give her a (success) +1 or (complete success) +2. The barbarian’s bard retainer also started singing a helpful song. She rolled poorly on her roll, and the thief did too, but his Expertise feature lets him reroll one of this dice (skill checks are 2d6). He did that and got enough to succeed, which gave him a +1. Otherwise, help can add consequences, which no one wanted. The barbarian’s player liked the help, but he really wanted to make sure his character would completely succeed. I have a mechanic where you can sacrifice something, so he said his barbarian would sacrifice her spear. That would give her 3d6+3 versus a target of 10. The player rolled 17, so she more than made it. The way this played out in the fiction is as the tank came crashing down, she used her spear to help boost her and the thief up as the thief grabbed on and she jumped up onto the gel. If she had rolled poorly, they would have overshot into the gel. It wasn’t dangerous, but you have two people trapped in a tank of stuff they can’t breath. That definitely would not have been a good situation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Commentary thread for that “Describe your game in five words” thread.
Top