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<blockquote data-quote="I'm A Banana" data-source="post: 4296229" data-attributes="member: 2067"><p>"Just change it!" misses the point that this is basically calling out WotC for being lamer than they could have been, and decrying that we now will have official products based on the new versions, rather than the old versions.</p><p></p><p>There are plenty more examples than you are calling out, but still...</p><p></p><p><strong>DRIDER</strong></p><p>Yes, agreed. They could always be found alongside drow, but this created a certain favor in the goddess for the dark elves specifically, and I enjoyed having the RP ability to turn evil against evil and to play these creatures as pathetic and lonesome, despite their fearsome appearance.</p><p></p><p>Driders were always with drow, in drow cities, but as bestial rejects, not as upgrades.</p><p></p><p><strong>ABOLETH LASHER</strong></p><p>I like that they had this. Not every member of the race needs to be a psychic mastermind.</p><p></p><p><strong>BEHEMOTH</strong></p><p>I enjoy the name change, actually. Its less real-world-sciencey.</p><p></p><p><strong>BEHOLDER</strong></p><p>I disagree with you again, I think the aura is a nice way to simplify all those attack rolls.</p><p></p><p><strong>STORM GIANT</strong></p><p>I agree, but only a little. They fit better with the mythos of the current setting, and they're more likely to be adversaries, so I don't mind in this specific case that they were made evil.</p><p></p><p><strong>LAMIA</strong></p><p>While the new lamia is cool, it does seem largely pointless, and we need our lion-centaurs back! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>LIZARDMEN</strong></p><p>I agree, their druidic society was very, very cool, and deserved to be kept. </p><p></p><p><strong>MARUT</strong></p><p>100% agree, 110% even. Enforcers of universal law was AWESOME. Mercenaries is "Oh, they're like every other humanoid in existence, weeee!" Bad WotC. No cookie.</p><p></p><p><strong>MALE MEDUSA</strong></p><p>I've got no problem with 'em. I think its a little idiotic they felt the need to include them, but they're fine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>OGRE</strong></p><p>I'm a bit on the fence, here. The new ogres are classic big dumb guys, and we need that niche filled since hill giants became earth-elemental critters. The predatory savagery can come back, I think, in specific ogre variants. So I'm okay with it, but the predatory vibe was cool, still. </p><p></p><p><strong>OTYUGH</strong></p><p>I kind of agree. This is the "everything is meant to be killed in 5-10 rounds" philosophy at work, though. Bargaining is for the weak! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4296229, member: 2067"] "Just change it!" misses the point that this is basically calling out WotC for being lamer than they could have been, and decrying that we now will have official products based on the new versions, rather than the old versions. There are plenty more examples than you are calling out, but still... [B]DRIDER[/B] Yes, agreed. They could always be found alongside drow, but this created a certain favor in the goddess for the dark elves specifically, and I enjoyed having the RP ability to turn evil against evil and to play these creatures as pathetic and lonesome, despite their fearsome appearance. Driders were always with drow, in drow cities, but as bestial rejects, not as upgrades. [B]ABOLETH LASHER[/B] I like that they had this. Not every member of the race needs to be a psychic mastermind. [B]BEHEMOTH[/B] I enjoy the name change, actually. Its less real-world-sciencey. [B]BEHOLDER[/B] I disagree with you again, I think the aura is a nice way to simplify all those attack rolls. [B]STORM GIANT[/B] I agree, but only a little. They fit better with the mythos of the current setting, and they're more likely to be adversaries, so I don't mind in this specific case that they were made evil. [B]LAMIA[/B] While the new lamia is cool, it does seem largely pointless, and we need our lion-centaurs back! :) [B]LIZARDMEN[/B] I agree, their druidic society was very, very cool, and deserved to be kept. [B]MARUT[/B] 100% agree, 110% even. Enforcers of universal law was AWESOME. Mercenaries is "Oh, they're like every other humanoid in existence, weeee!" Bad WotC. No cookie. [B]MALE MEDUSA[/B] I've got no problem with 'em. I think its a little idiotic they felt the need to include them, but they're fine. :) [B]OGRE[/B] I'm a bit on the fence, here. The new ogres are classic big dumb guys, and we need that niche filled since hill giants became earth-elemental critters. The predatory savagery can come back, I think, in specific ogre variants. So I'm okay with it, but the predatory vibe was cool, still. [B]OTYUGH[/B] I kind of agree. This is the "everything is meant to be killed in 5-10 rounds" philosophy at work, though. Bargaining is for the weak! :p [/QUOTE]
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