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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="Edena_of_Neith" data-source="post: 2767510" data-attributes="member: 2020"><p>Comments of my own on your comments:</p><p></p><p> Mithril Plate Armor is Light Armor? Hehe. I didn't know that. I'll bet everyone wants one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> (Nothing like using magic, to overcome mundane penalties.)</p><p> Medium and Heavy Armor seem great for characters without a Dexterity bonus (which is to say, many characters and most ordinary people.) Get caught Flat-Footed without armor, and you're dead! (And think of Braveheart or Return of the King. Would you want to be in one of those giant melees, greatswords and all, without Heavy Armor?)</p><p> Just a thought. Not a statement (I'm not qualified to make statements here. I'm not! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p> </p><p> I notice clerics must use the 10 plus spell level rule now. That weakens the class very slightly, but only very slightly (after all, most cleric characters are going to have 16 Wisdom or better at the start.)</p><p> I'm glad they kept the bonus spells for clerics. I'm really happy to see they give bonus spells to the other spellcasters for their high attributes (casting one spell per day at first level as a wizard stank.)</p><p></p><p> I've read the Critical Rules. Nasty. And some weapons are a lot better at criticals, like that funny looking knife (The Kukri.) You get double, triple, or quadruple the damage (before Strength modifiers.) 2 - 16 isn't bad damage for a long sword.</p><p> 3 to 36 points for a Great Axe Critical? As I said, you (being drunk and feeling superior) punch Kruski the Barbarian for 3 points. You do no damage (due to Kruski's damage reduction) but you make Kruski mad. You better find a really good way of apologizing really quick, because you cannot outrun the barbarian! </p><p></p><p> Funny thing, but it seems to me the Faerie would make good multiclassed barbarian/bards, based on what I've read of barbarians and bards. After all, the Faerie use music and illusion and enchantment, are lore wise, like to dance and sing, are outdoorsmen and acquainted with living in the harsh wilderness, and tend to fly into unholy fits of rage when you break one of their esoteric customs. See that cute atomie? Don't anger him.</p><p></p><p> Elves may have light light vision, and that's all fine and well. They still can't see in the Forest at night.</p><p> Even in deciduous forests, it is dead dark at night in the summer and early autumn. In pine forests, it's twilight at mid day in the summer when the sun is shining. At night, it's so dark Moria would like bright in comparison.</p><p> And, if you live in a northern climate, you know full well that the moon and stars are usually blocked by clouds (Michigan: been there, done that.)</p><p> Poor elves ...</p><p></p><p> I was astounded at the giving of proficiency in all Simple and/or Martial Weapons to the various classes.</p><p> What this means to me is that 1st level represents an amateur knowledge of the weapon in question, and not a professional skill (sorta like Arilyn Moonblade when she was 15 and first met Kymil Nemesin, not the Arilyn Moonblade who met Danilo Thann!!)</p><p> The fact you can level without training, and take other classes without training, in the core rules, reinforces that notion.</p><p> And that, in turn, would indicate that high levels (such as level 10) indicate great proficiency, but not so great as in 2nd edition (where you had to study for 20 years to obtain Proficiency in just a couple of weapons.) Arilyn would have been at least 10th level, when she met Danilo Thann, in my opinion. </p><p> Just my impression.</p><p></p><p> I see clerics have Favored Weapons. They do not have to take a Feat to gain proficiency in that weapon. THAT'S nice (but I have a lot more to say about clerics below.)</p><p></p><p> I'll get to Magic of Incarnum as soon as I can. I must get through the PHB and DMG (appropriate parts) first. Otherwise, what I read in Magic of Incarnum won't mean anything to me.</p><p></p><p> If a bard's magic comes from 'the heart' I must assume that this means it comes from his physical body and mind, as well as his soul.</p><p> Same with monsters whose power is based on Charisma (vampires, anyone?)</p><p></p><p> Ok, it's Spell Preparation, not Spell Memorization. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> I see that a + 4 bonus (of any sort) is a HUGE thing in 3.5. In 2nd Edition, it was ok (at low level, it was impressive) but in 3.5 it seems it's a big thing even at 20th level.</p><p> Likewise, a - 4 penalty (of any sort) is a huge penalty.</p><p></p><p> More shortly ...</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2767510, member: 2020"] Comments of my own on your comments: Mithril Plate Armor is Light Armor? Hehe. I didn't know that. I'll bet everyone wants one. :D (Nothing like using magic, to overcome mundane penalties.) Medium and Heavy Armor seem great for characters without a Dexterity bonus (which is to say, many characters and most ordinary people.) Get caught Flat-Footed without armor, and you're dead! (And think of Braveheart or Return of the King. Would you want to be in one of those giant melees, greatswords and all, without Heavy Armor?) Just a thought. Not a statement (I'm not qualified to make statements here. I'm not! :) ) I notice clerics must use the 10 plus spell level rule now. That weakens the class very slightly, but only very slightly (after all, most cleric characters are going to have 16 Wisdom or better at the start.) I'm glad they kept the bonus spells for clerics. I'm really happy to see they give bonus spells to the other spellcasters for their high attributes (casting one spell per day at first level as a wizard stank.) I've read the Critical Rules. Nasty. And some weapons are a lot better at criticals, like that funny looking knife (The Kukri.) You get double, triple, or quadruple the damage (before Strength modifiers.) 2 - 16 isn't bad damage for a long sword. 3 to 36 points for a Great Axe Critical? As I said, you (being drunk and feeling superior) punch Kruski the Barbarian for 3 points. You do no damage (due to Kruski's damage reduction) but you make Kruski mad. You better find a really good way of apologizing really quick, because you cannot outrun the barbarian! Funny thing, but it seems to me the Faerie would make good multiclassed barbarian/bards, based on what I've read of barbarians and bards. After all, the Faerie use music and illusion and enchantment, are lore wise, like to dance and sing, are outdoorsmen and acquainted with living in the harsh wilderness, and tend to fly into unholy fits of rage when you break one of their esoteric customs. See that cute atomie? Don't anger him. Elves may have light light vision, and that's all fine and well. They still can't see in the Forest at night. Even in deciduous forests, it is dead dark at night in the summer and early autumn. In pine forests, it's twilight at mid day in the summer when the sun is shining. At night, it's so dark Moria would like bright in comparison. And, if you live in a northern climate, you know full well that the moon and stars are usually blocked by clouds (Michigan: been there, done that.) Poor elves ... I was astounded at the giving of proficiency in all Simple and/or Martial Weapons to the various classes. What this means to me is that 1st level represents an amateur knowledge of the weapon in question, and not a professional skill (sorta like Arilyn Moonblade when she was 15 and first met Kymil Nemesin, not the Arilyn Moonblade who met Danilo Thann!!) The fact you can level without training, and take other classes without training, in the core rules, reinforces that notion. And that, in turn, would indicate that high levels (such as level 10) indicate great proficiency, but not so great as in 2nd edition (where you had to study for 20 years to obtain Proficiency in just a couple of weapons.) Arilyn would have been at least 10th level, when she met Danilo Thann, in my opinion. Just my impression. I see clerics have Favored Weapons. They do not have to take a Feat to gain proficiency in that weapon. THAT'S nice (but I have a lot more to say about clerics below.) I'll get to Magic of Incarnum as soon as I can. I must get through the PHB and DMG (appropriate parts) first. Otherwise, what I read in Magic of Incarnum won't mean anything to me. If a bard's magic comes from 'the heart' I must assume that this means it comes from his physical body and mind, as well as his soul. Same with monsters whose power is based on Charisma (vampires, anyone?) Ok, it's Spell Preparation, not Spell Memorization. :) I see that a + 4 bonus (of any sort) is a HUGE thing in 3.5. In 2nd Edition, it was ok (at low level, it was impressive) but in 3.5 it seems it's a big thing even at 20th level. Likewise, a - 4 penalty (of any sort) is a huge penalty. More shortly ... [/QUOTE]
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