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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="MerricB" data-source="post: 2767568" data-attributes="member: 3586"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Incidentally, by 3.5e rules, lower level PCs gain more XP than higher level PCs for defeating the same enemy... so they can catch up. 3e really works best when the PCs are very close in level to each other.</p><p></p><p></p><p></p><p>It is, although it works differently: it absorbs 10 damage from each weapon blow *unless* that weapon is made of adamantine, and absorbs a maximum of 10 hp/level (max 150).</p><p></p><p></p><p></p><p></p><p>Correct. Much, much more useful.</p><p></p><p></p><p></p><p>+2 armour bonus to AC</p><p>+2 bonus to AC</p><p></p><p>The second is unnamed, and thus stacks with everything.</p><p></p><p></p><p></p><p>You use both. </p><p></p><p>A Chain Shirt gives a +4 armour bonus to AC, your Dex gives a +4 Dex bonus to AC. The result is an AC of 18.</p><p></p><p>(Incidentally, Chainmail is +5 armour bonus and a max Dex bonus of +2).</p><p></p><p></p><p></p><p>See page 220 of the DMG (and the really great picture by Todd Lockwood).</p><p></p><p>Elven Chain: +5 armour bonus, armour check -2, max Dex +4, light armour, 20 pounds weight, arcane spell failure 20%</p><p></p><p>Mithral Shirt: +4 armour bonus, armour check -0, max Dex +6, light armour, 10 points weight, arcane spell failure 10%</p><p></p><p></p><p></p><p>They give a Natural Armour bonus to AC. It's like toughening your hide; dragons don't wear normally wear armour, but have good natural armour. A Dragon that wears armour is scary...</p><p></p><p></p><p></p><p>Wizards can also scribe scrolls from first level.</p><p></p><p>To scribe a scroll of a 1st level spell costs 12 gp and 5 sp, takes one day, and burns 1 XP.</p><p></p><p>To scribe a scroll containing four 1st level spells costs 50 gp, takes one day, and burns 4 XP.</p><p></p><p>That's a major empowering of the class!</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 2767568, member: 3586"] :) Incidentally, by 3.5e rules, lower level PCs gain more XP than higher level PCs for defeating the same enemy... so they can catch up. 3e really works best when the PCs are very close in level to each other. It is, although it works differently: it absorbs 10 damage from each weapon blow *unless* that weapon is made of adamantine, and absorbs a maximum of 10 hp/level (max 150). Correct. Much, much more useful. +2 armour bonus to AC +2 bonus to AC The second is unnamed, and thus stacks with everything. You use both. A Chain Shirt gives a +4 armour bonus to AC, your Dex gives a +4 Dex bonus to AC. The result is an AC of 18. (Incidentally, Chainmail is +5 armour bonus and a max Dex bonus of +2). See page 220 of the DMG (and the really great picture by Todd Lockwood). Elven Chain: +5 armour bonus, armour check -2, max Dex +4, light armour, 20 pounds weight, arcane spell failure 20% Mithral Shirt: +4 armour bonus, armour check -0, max Dex +6, light armour, 10 points weight, arcane spell failure 10% They give a Natural Armour bonus to AC. It's like toughening your hide; dragons don't wear normally wear armour, but have good natural armour. A Dragon that wears armour is scary... Wizards can also scribe scrolls from first level. To scribe a scroll of a 1st level spell costs 12 gp and 5 sp, takes one day, and burns 1 XP. To scribe a scroll containing four 1st level spells costs 50 gp, takes one day, and burns 4 XP. That's a major empowering of the class! Cheers! [/QUOTE]
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