Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Comments and questions on 3.5 from a Newbie
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenobi65" data-source="post: 2771250" data-attributes="member: 1515"><p>There's a chart, either in the Skills chapter of the PHB, or somewhere in the DMG, that shows "how difficult is difficult."</p><p></p><p>It essentially duplicates the chart you've proposed, but within the context of D&D characters and specific skills (i.e., a high-level rogue being able to hear a mouse...)</p><p></p><p>Edit: a truncated version of this list is in the SRD chapter on Skills:</p><p></p><p>Very easy (0) Notice something large in plain sight (Spot)</p><p>Easy (5) Climb a knotted rope (Climb)</p><p>Average (10) Hear an approaching guard (Listen)</p><p>Tough (15) Rig a wagon wheel to fall off (Disable Device)</p><p>Challenging (20) Swim in stormy water (Swim)</p><p>Formidable (25) Open an average lock (Open Lock)</p><p>Heroic (30) Leap across a 30-foot chasm (Jump)</p><p>Nearly impossible (40) Track a squad of orcs across hard ground after 24 hours of rainfall (Survival)</p><p></p><p>And, what you'll see is that DCs are *not* as hard as you think they are. If you have a PC who's specifically focused on a particular skill (i.e., maximum ranks, good ability score, Skill Focus, other feats, equipment bonuses, synergy bonuses from other skills), it's really not very difficult to get a skill modifier of +20 or higher at the mid-levels (a 10th level PC or so). </p><p></p><p>Diplomacy, in particular, is a skill that it's very easy to completely tweak out. Let's take a 10th level half-elf, with Diplomacy as a class skill.</p><p>- 13 ranks</p><p>- Assume an 18 Charisma, so +4 ability score bonus</p><p>- +2 racial bonus</p><p>- +2 bonus from 5 ranks in Bluff</p><p>- +2 bonus from 5 ranks in Knowledge (nobility / royalty)</p><p>- +2 bonus from 5 ranks in Sense Motive (these last 3 are unnamed bonuses, so they stack)</p><p>- +3 bonus from Skill Focus (Diplomacy) feat</p><p>- +2 bonus from Negotiator feat</p><p>- +3 circumstance bonus from Circlet of Persuasion</p><p></p><p>There's a +33 bonus right there, and I didn't even try very hard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> At that point, DC34 is automatic, and DC40 can be made 70% of the time.</p><p></p><p>Keep in mind that, even with 0 ranks and a +0 ability score modifier, you can make a DC10 skill check 55% of the time (and 100% of the time if you can Take 10).</p></blockquote><p></p>
[QUOTE="kenobi65, post: 2771250, member: 1515"] There's a chart, either in the Skills chapter of the PHB, or somewhere in the DMG, that shows "how difficult is difficult." It essentially duplicates the chart you've proposed, but within the context of D&D characters and specific skills (i.e., a high-level rogue being able to hear a mouse...) Edit: a truncated version of this list is in the SRD chapter on Skills: Very easy (0) Notice something large in plain sight (Spot) Easy (5) Climb a knotted rope (Climb) Average (10) Hear an approaching guard (Listen) Tough (15) Rig a wagon wheel to fall off (Disable Device) Challenging (20) Swim in stormy water (Swim) Formidable (25) Open an average lock (Open Lock) Heroic (30) Leap across a 30-foot chasm (Jump) Nearly impossible (40) Track a squad of orcs across hard ground after 24 hours of rainfall (Survival) And, what you'll see is that DCs are *not* as hard as you think they are. If you have a PC who's specifically focused on a particular skill (i.e., maximum ranks, good ability score, Skill Focus, other feats, equipment bonuses, synergy bonuses from other skills), it's really not very difficult to get a skill modifier of +20 or higher at the mid-levels (a 10th level PC or so). Diplomacy, in particular, is a skill that it's very easy to completely tweak out. Let's take a 10th level half-elf, with Diplomacy as a class skill. - 13 ranks - Assume an 18 Charisma, so +4 ability score bonus - +2 racial bonus - +2 bonus from 5 ranks in Bluff - +2 bonus from 5 ranks in Knowledge (nobility / royalty) - +2 bonus from 5 ranks in Sense Motive (these last 3 are unnamed bonuses, so they stack) - +3 bonus from Skill Focus (Diplomacy) feat - +2 bonus from Negotiator feat - +3 circumstance bonus from Circlet of Persuasion There's a +33 bonus right there, and I didn't even try very hard. :D At that point, DC34 is automatic, and DC40 can be made 70% of the time. Keep in mind that, even with 0 ranks and a +0 ability score modifier, you can make a DC10 skill check 55% of the time (and 100% of the time if you can Take 10). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Comments and questions on 3.5 from a Newbie
Top