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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="William Ronald" data-source="post: 2771289" data-attributes="member: 426"><p>Edena, this thread is entertaining and a good idea. The questions you ask may well help people who are moving from earlier editions int0 3.5, as well as new players.</p><p></p><p>I will second what kenobi65 said about difficulty classes. You can find the sample chart on page 31 of the DMG. Also, many of the skill descriptions have examples of DCs. (As for the example that he used, this was without the use of any enhancement bonuses from a Cloak of Charisma. Friendly and Helpful can mean different things to different people and creatures. So, a helpful reaction from Alustriel in the Realms is one thing and a helpful reaction from Orcus might be another thing. In the first example, your PC is likely to get help, advice, and some assistance. Orcus may see being helpful to someone as transforming them into a powerful undead being and taking them to the Abyss to be a favored slave or overseer of slaves. Nightfall can perhaps comment on this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>As for spiked chains, a good strategy to use against a spiked chain wielder is to keep your distance and attack with spells and melee weapons. Heat metal might be a very useful spell in this instance. A hold person spell can be used to stop the spiked chain wielder, and one character can disarm him while another closes in to attack him.) Sundering the spiked chain can also work, as I have seen PCs use this against foes.</p><p></p><p>A good guide to strategy in D&D 3.5 is to know your foes strengths and weaknesses. Going toe to toe with a raging barbarian might not be a good idea. However, targeting him with spells that he has poor saves against is a good strategy. So is changing his physical environment (transmute rock to mud) or using summoned creatures. Remember that a player's best asset is his mind.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2771289, member: 426"] Edena, this thread is entertaining and a good idea. The questions you ask may well help people who are moving from earlier editions int0 3.5, as well as new players. I will second what kenobi65 said about difficulty classes. You can find the sample chart on page 31 of the DMG. Also, many of the skill descriptions have examples of DCs. (As for the example that he used, this was without the use of any enhancement bonuses from a Cloak of Charisma. Friendly and Helpful can mean different things to different people and creatures. So, a helpful reaction from Alustriel in the Realms is one thing and a helpful reaction from Orcus might be another thing. In the first example, your PC is likely to get help, advice, and some assistance. Orcus may see being helpful to someone as transforming them into a powerful undead being and taking them to the Abyss to be a favored slave or overseer of slaves. Nightfall can perhaps comment on this. ;) ) As for spiked chains, a good strategy to use against a spiked chain wielder is to keep your distance and attack with spells and melee weapons. Heat metal might be a very useful spell in this instance. A hold person spell can be used to stop the spiked chain wielder, and one character can disarm him while another closes in to attack him.) Sundering the spiked chain can also work, as I have seen PCs use this against foes. A good guide to strategy in D&D 3.5 is to know your foes strengths and weaknesses. Going toe to toe with a raging barbarian might not be a good idea. However, targeting him with spells that he has poor saves against is a good strategy. So is changing his physical environment (transmute rock to mud) or using summoned creatures. Remember that a player's best asset is his mind. [/QUOTE]
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