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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="Edena_of_Neith" data-source="post: 2775471" data-attributes="member: 2020"><p>(GENUINE AMAZEMENT)</p><p></p><p> I just realized something. With disciplined players and a good DM, that combat from Fellowship of the Ring (the film, where it was 9 characters versus 67 orcs and 1 cave troll, in a complicated room setup) could be handled in 30 minutes in 3.5, without miniatures or a map or anything else but imagination and dice.</p><p></p><p> Yes, I said that. I actually believe it. I said THAT. I can't believe I said that, but I SAID that. </p><p> Yes, I just said the Impossible is Possible. I just had a fundamental shift in my attitude towards how long 3.0 and 3.5 combats take (they take 1/20th or less the time I thought they would, without miniatures) assuming good players and a good DM.</p><p></p><p> MerricB, that was one very outstanding post. (Actually, it was more than outstanding, it was stunning.)</p><p> You made it sound as smooth as glass, the flow of combat. Just roll in sequence, ready initiative, and do it. Smooth as glass.</p><p></p><p> -</p><p></p><p> My experiences with combat were generally not like that, except in the RPGA only (where, also, combat went smoothly and quickly.)</p><p></p><p> MY experiences with combat, in general, involved undisciplined or lazy or not-paying-attention players, and a DM who did not know the rules as well as your hypothetical DM did.</p><p></p><p> -</p><p> </p><p> I thought 3.5 would be difficult or impossible to play without miniatures. I was dead sure of it.</p><p> Merrick's post just changed that completely.</p><p></p><p> You really COULD run that Fellowship of the Ring combat, without miniatures, and have it done within a half-hour, all the complicated rules of 3.5 included!</p><p></p><p> My opinion of 3.5 just shot WAY upwards. Because I just realized it can be funner and involve just about any kind of combat, or any kind of situation, and still be run at speed (that is, quickly) so that there is a lot that happens in any one gaming session.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2775471, member: 2020"] (GENUINE AMAZEMENT) I just realized something. With disciplined players and a good DM, that combat from Fellowship of the Ring (the film, where it was 9 characters versus 67 orcs and 1 cave troll, in a complicated room setup) could be handled in 30 minutes in 3.5, without miniatures or a map or anything else but imagination and dice. Yes, I said that. I actually believe it. I said THAT. I can't believe I said that, but I SAID that. Yes, I just said the Impossible is Possible. I just had a fundamental shift in my attitude towards how long 3.0 and 3.5 combats take (they take 1/20th or less the time I thought they would, without miniatures) assuming good players and a good DM. MerricB, that was one very outstanding post. (Actually, it was more than outstanding, it was stunning.) You made it sound as smooth as glass, the flow of combat. Just roll in sequence, ready initiative, and do it. Smooth as glass. - My experiences with combat were generally not like that, except in the RPGA only (where, also, combat went smoothly and quickly.) MY experiences with combat, in general, involved undisciplined or lazy or not-paying-attention players, and a DM who did not know the rules as well as your hypothetical DM did. - I thought 3.5 would be difficult or impossible to play without miniatures. I was dead sure of it. Merrick's post just changed that completely. You really COULD run that Fellowship of the Ring combat, without miniatures, and have it done within a half-hour, all the complicated rules of 3.5 included! My opinion of 3.5 just shot WAY upwards. Because I just realized it can be funner and involve just about any kind of combat, or any kind of situation, and still be run at speed (that is, quickly) so that there is a lot that happens in any one gaming session. [/QUOTE]
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