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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="Edena_of_Neith" data-source="post: 2778750" data-attributes="member: 2020"><p>I skipped the skills for now.</p><p> I gave Joe Fighter feats that would not affect most kinds of combat (at least, I think they won't) so that I could ask questions about him concerning the special attacks. I realize the feats are wrong for Joe Fighter.</p><p></p><p> I updated the Armor Check penalty for Joe Fighter to - 8, by the way.</p><p></p><p> I ... hmmm ... am being overwhelmed by it all. You remember your very first game of D&D? How it was all big and mysterious and all that? Well, that's me here.</p><p> I'm a bit intimidated, too. (When you look at page after page of rules that you can't decipher, it can be intimidating.)</p><p> That's why I tried (and might succeed) in memorizing the Standard Actions, Full Round Actions, and all of that. Because if I do, it will seem less overawing, less intimidating.</p><p> The drill sargeant is, of course, me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> When I find a new group and start playing again, I don't want to burden the DM. I don't want to force the DM to spend time helping me (holding my hand, as it were.) The poor DM has enough troubles of his own.</p><p></p><p> And yet, for all my efforts, I keep missing obvious things. And I'm not remembering obvious things from the past (EVERYONE knew dexterity was the key to attack rolls for ranged weapons in 2E, including me. Forgetting that, is like forgetting that 2 + 2 = 4! )</p><p></p><p> I want to open the PHB and DMG, and read the pages, and those pages be friendly, like the old books were.</p><p> I don't want to open the books, and be intimidated by them. They should be old friends.</p><p></p><p> Anyways, since Joe Fighter is - minus the skills - complete, I can now place him in hypothetical situations (like a grapple attempt), show what happens, and ask you if I got it right.</p><p> I really DO appreciate your help. And the moderators for allowing this thread, too. Thank you all.</p><p></p><p> So, I'm back to asking questions and making comments. One day perhaps I will be as proficient as you'all are with 3.5. </p><p> Maybe soon I will be proficient enough to shop-talk with people on ENWorld. I will be able to make relevant comments on topics, and will actually have something to say. When people discuss new feats and prestige classes and settings, it will mean something to me, and I can enjoy the conversation. And that will be nice indeed. But for now, I'm still Mr. Questions.</p><p></p><p> I bookmarked the link. Thank you very much, BeauNiddle.</p><p></p><p> Yours Sincerely</p><p> Edena_of_Neith</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2778750, member: 2020"] I skipped the skills for now. I gave Joe Fighter feats that would not affect most kinds of combat (at least, I think they won't) so that I could ask questions about him concerning the special attacks. I realize the feats are wrong for Joe Fighter. I updated the Armor Check penalty for Joe Fighter to - 8, by the way. I ... hmmm ... am being overwhelmed by it all. You remember your very first game of D&D? How it was all big and mysterious and all that? Well, that's me here. I'm a bit intimidated, too. (When you look at page after page of rules that you can't decipher, it can be intimidating.) That's why I tried (and might succeed) in memorizing the Standard Actions, Full Round Actions, and all of that. Because if I do, it will seem less overawing, less intimidating. The drill sargeant is, of course, me. :) When I find a new group and start playing again, I don't want to burden the DM. I don't want to force the DM to spend time helping me (holding my hand, as it were.) The poor DM has enough troubles of his own. And yet, for all my efforts, I keep missing obvious things. And I'm not remembering obvious things from the past (EVERYONE knew dexterity was the key to attack rolls for ranged weapons in 2E, including me. Forgetting that, is like forgetting that 2 + 2 = 4! ) I want to open the PHB and DMG, and read the pages, and those pages be friendly, like the old books were. I don't want to open the books, and be intimidated by them. They should be old friends. Anyways, since Joe Fighter is - minus the skills - complete, I can now place him in hypothetical situations (like a grapple attempt), show what happens, and ask you if I got it right. I really DO appreciate your help. And the moderators for allowing this thread, too. Thank you all. So, I'm back to asking questions and making comments. One day perhaps I will be as proficient as you'all are with 3.5. Maybe soon I will be proficient enough to shop-talk with people on ENWorld. I will be able to make relevant comments on topics, and will actually have something to say. When people discuss new feats and prestige classes and settings, it will mean something to me, and I can enjoy the conversation. And that will be nice indeed. But for now, I'm still Mr. Questions. I bookmarked the link. Thank you very much, BeauNiddle. Yours Sincerely Edena_of_Neith [/QUOTE]
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