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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="painandgreed" data-source="post: 2781884" data-attributes="member: 24969"><p>IIRC, double the number of creatures and the CR of the encounter goes up by 2. So you could face an Epic number of orcs in and encounter. Or you could still face encounters several levels below you which would be less XP but much easier or even much easier than you and get no XP but you could get treasure in the form of magic or money to buy items that would make you better. The real trick would be getting the DM not to automatically balance everything equally against the PCs. </p><p></p><p>If anything, I'd say that the rules make characters less dependant on eachother. With any character able to multiclass a fighter could pick up levels of cleric and rogue and do away with the need of various other classes. In one game I'm in we are 12th level with no magic users and doing ok. Potions and Use Magic Device by multi-classing rogue have filled in the spot of the magic-user quite nicely as well as giving our fighters hide, move silently, sneak attack, and Uncanny Dodge. Just remember to pick up rogue as your first level because of the front loaded skill point because you lose nothing by picking up fighter later.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 2781884, member: 24969"] IIRC, double the number of creatures and the CR of the encounter goes up by 2. So you could face an Epic number of orcs in and encounter. Or you could still face encounters several levels below you which would be less XP but much easier or even much easier than you and get no XP but you could get treasure in the form of magic or money to buy items that would make you better. The real trick would be getting the DM not to automatically balance everything equally against the PCs. If anything, I'd say that the rules make characters less dependant on eachother. With any character able to multiclass a fighter could pick up levels of cleric and rogue and do away with the need of various other classes. In one game I'm in we are 12th level with no magic users and doing ok. Potions and Use Magic Device by multi-classing rogue have filled in the spot of the magic-user quite nicely as well as giving our fighters hide, move silently, sneak attack, and Uncanny Dodge. Just remember to pick up rogue as your first level because of the front loaded skill point because you lose nothing by picking up fighter later. [/QUOTE]
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