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<blockquote data-quote="Edena_of_Neith" data-source="post: 2783758" data-attributes="member: 2020"><p>When I say Woah!, I'm not trying to say it's game-breaking. I'm merely expressing surprise. (As in, woah, they really changed this from 2nd edition!)</p><p> The only thing that I thought might be game-breaking, so far, was a massive increase in feats allowed, and it would appear I'm quite wrong about that one (which is fine with me, because my first impression was that a faster feat progression should be possible.)</p><p> </p><p> EDIT: Flaws allow up to 2 extra feats at 1st level? Interesting. </p><p></p><p> (shrugs) Why not allow gestalt characters to have double feat progression rates? That is, 2 feats at 1st level (plus 2 feats if human) plus 2 feats at 3rd level, 2 feats at 6th level, 2 at 9th, etc. They're supposed to be powerful variants on characters, anyways.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2783758, member: 2020"] When I say Woah!, I'm not trying to say it's game-breaking. I'm merely expressing surprise. (As in, woah, they really changed this from 2nd edition!) The only thing that I thought might be game-breaking, so far, was a massive increase in feats allowed, and it would appear I'm quite wrong about that one (which is fine with me, because my first impression was that a faster feat progression should be possible.) EDIT: Flaws allow up to 2 extra feats at 1st level? Interesting. (shrugs) Why not allow gestalt characters to have double feat progression rates? That is, 2 feats at 1st level (plus 2 feats if human) plus 2 feats at 3rd level, 2 feats at 6th level, 2 at 9th, etc. They're supposed to be powerful variants on characters, anyways. [/QUOTE]
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