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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="kenobi65" data-source="post: 2795064" data-attributes="member: 1515"><p>Well, that "no more than +5" is true of armor, shields, and weapons, as well as rings of protection, cloaks of resistance, and amulets of natural armor (at least, short of the Epic rules). Dig around a bit in the DMG, and you'll see that Bracers of Armor go up to +8.</p><p></p><p>And, the Belt of Giant Strength is a standard item in the DMG. There are "ability boost" items for all six abilities (Gloves of Dexterity, Headband of Intellect, etc.); all of them come in three flavors: +2 (4000gp), +4 (16,00gp), and +6 (36,000gp) (granting an enhancement bonus of that amount to the relevant ability score). </p><p></p><p>The reason that they only come in even-numbered "pluses" is because ability score bonuses increase every 2 points...thus, if you could have "Gloves of Dexterity +1", they'd give you an effective increase to your Dex if you currently had an odd-numbered Dexterity score (i.e., going from 17 to 18 increases your bonus), but would give you no benefit at all if you currently had an even-numbered Dexterity score.</p><p></p><p>Oh, and in a nod to the old editions of the game, the Strength-boosting item is Gauntlets of Ogre Power at +2, and the Belt of Giant Strength at +4 and +6.</p><p></p><p></p><p></p><p>That's more than a bit of an overexaggeration. Even with the 50% miss chance for facing an incorporeal creature, the 20th level fighter is <strong>still</strong> not going to be seriously threatened by a wraith. </p><p></p><p>The wraith may get in one hit, but it's only a DC 14 Fort save to avoid the Con drain...a 20th level fighter has a <strong>base</strong> Fort save of +12; if he has even another +1 from anything (a Con of at least 12, a +1 ring of protection, whatever), he only fails that save on a natural 1. Meanwhile, said fighter will almost undoubtedly obliterate the wraith with one round of full attack (4 attacks, all will undoubtedly hit the AC unless the fighter rolls a natural 1, on average 2 will succeed vs. the miss chance, and from a 20th level fighter, that should be more than enough to destroy it).</p></blockquote><p></p>
[QUOTE="kenobi65, post: 2795064, member: 1515"] Well, that "no more than +5" is true of armor, shields, and weapons, as well as rings of protection, cloaks of resistance, and amulets of natural armor (at least, short of the Epic rules). Dig around a bit in the DMG, and you'll see that Bracers of Armor go up to +8. And, the Belt of Giant Strength is a standard item in the DMG. There are "ability boost" items for all six abilities (Gloves of Dexterity, Headband of Intellect, etc.); all of them come in three flavors: +2 (4000gp), +4 (16,00gp), and +6 (36,000gp) (granting an enhancement bonus of that amount to the relevant ability score). The reason that they only come in even-numbered "pluses" is because ability score bonuses increase every 2 points...thus, if you could have "Gloves of Dexterity +1", they'd give you an effective increase to your Dex if you currently had an odd-numbered Dexterity score (i.e., going from 17 to 18 increases your bonus), but would give you no benefit at all if you currently had an even-numbered Dexterity score. Oh, and in a nod to the old editions of the game, the Strength-boosting item is Gauntlets of Ogre Power at +2, and the Belt of Giant Strength at +4 and +6. That's more than a bit of an overexaggeration. Even with the 50% miss chance for facing an incorporeal creature, the 20th level fighter is [b]still[/b] not going to be seriously threatened by a wraith. The wraith may get in one hit, but it's only a DC 14 Fort save to avoid the Con drain...a 20th level fighter has a [b]base[/b] Fort save of +12; if he has even another +1 from anything (a Con of at least 12, a +1 ring of protection, whatever), he only fails that save on a natural 1. Meanwhile, said fighter will almost undoubtedly obliterate the wraith with one round of full attack (4 attacks, all will undoubtedly hit the AC unless the fighter rolls a natural 1, on average 2 will succeed vs. the miss chance, and from a 20th level fighter, that should be more than enough to destroy it). [/QUOTE]
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