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Comments and questions on 3.5 from a Newbie
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<blockquote data-quote="Staffan" data-source="post: 2796895" data-attributes="member: 907"><p>The sorcerer doesn't lose anything by taking Loremaster, but he does have to pay a higher price for it. He needs 10 ranks in two Knowledge skills, three metamagic/item creation feats, Skill Focus (any one knowledge skill), and seven divination spells, at least one of which is 3rd or higher level.</p><p></p><p>The sorcerer only gets one knowledge skill as a class skill in the first place, so if he wants a realistic chance of getting two at 10 ranks he needs to take at least one level of something else (likely bard or wizard) - or hold off on taking the class until 17th level. And multiclassing as a spellcaster is generally not a good option from a powergamer's perspective, especially not as a sorcerer who already gets his highest-level spells one level after the other three primary caster classes.</p><p></p><p>Three metamagic/item creation feats basically take up all his feats up to 6th level - the wizard gets Scribe Scroll and one more as bonus feats, so he only has to use one of his "regular" feats on it. And a 6th level sorcerer only knows 14 spells in the first place, one of which is 3rd level - learning the required divination spells will take up half his spell selection. A wizard will pretty much learn seven divination spells without even trying - he gets three for free (<em>detect poison, detect magic,</em> and <em>read magic</em>), and getting more spells is a lot easier for a wizard than a sorcerer (a 7th level wizard knows at least 17 spells plus all the 0th level ones, and getting more only costs him 150 gp per spell level).</p><p></p><p>When all is said and done, the only reasonable way for a sorcerer to become a loremaster in the core rules is to get there as a sorcerer 6/wizard 1 - and if you're going to take wizard levels, you might as well go all-out wizard. That said, it is somewhat easier for a sorcerer to do it in Eberron, where there's a feat that gives you all Knowledge skills as class skills (Education - I'm pretty sure it's around in FR too), which would enable a human sorcerer to enter Loremaster after 7th level, or a nonhuman after 9th.</p><p></p><p>This pattern can be seen in many other arcane-themed PrCs, but few are so obviously slanted in favor of the wizard over sorcerer.</p></blockquote><p></p>
[QUOTE="Staffan, post: 2796895, member: 907"] The sorcerer doesn't lose anything by taking Loremaster, but he does have to pay a higher price for it. He needs 10 ranks in two Knowledge skills, three metamagic/item creation feats, Skill Focus (any one knowledge skill), and seven divination spells, at least one of which is 3rd or higher level. The sorcerer only gets one knowledge skill as a class skill in the first place, so if he wants a realistic chance of getting two at 10 ranks he needs to take at least one level of something else (likely bard or wizard) - or hold off on taking the class until 17th level. And multiclassing as a spellcaster is generally not a good option from a powergamer's perspective, especially not as a sorcerer who already gets his highest-level spells one level after the other three primary caster classes. Three metamagic/item creation feats basically take up all his feats up to 6th level - the wizard gets Scribe Scroll and one more as bonus feats, so he only has to use one of his "regular" feats on it. And a 6th level sorcerer only knows 14 spells in the first place, one of which is 3rd level - learning the required divination spells will take up half his spell selection. A wizard will pretty much learn seven divination spells without even trying - he gets three for free ([i]detect poison, detect magic,[/i] and [i]read magic[/i]), and getting more spells is a lot easier for a wizard than a sorcerer (a 7th level wizard knows at least 17 spells plus all the 0th level ones, and getting more only costs him 150 gp per spell level). When all is said and done, the only reasonable way for a sorcerer to become a loremaster in the core rules is to get there as a sorcerer 6/wizard 1 - and if you're going to take wizard levels, you might as well go all-out wizard. That said, it is somewhat easier for a sorcerer to do it in Eberron, where there's a feat that gives you all Knowledge skills as class skills (Education - I'm pretty sure it's around in FR too), which would enable a human sorcerer to enter Loremaster after 7th level, or a nonhuman after 9th. This pattern can be seen in many other arcane-themed PrCs, but few are so obviously slanted in favor of the wizard over sorcerer. [/QUOTE]
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