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Comments Please - Shaman Build
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<blockquote data-quote="Thia Halmades" data-source="post: 2676758" data-attributes="member: 35863"><p>I thought it was me, I haven't been able to get on either.</p><p></p><p><strong>Spirit Sight</strong>: Persistent vision into the spirit realm/astral plane/umbra? Your version of it, yeah? Or is it persistent ability to perceive spirits on this plane? I know you like to change rulings slightly, just trying to figure out where you let the needle fall on this one exactly, but goes without saying, the power is necessary.</p><p></p><p><strong>Lucid Dreaming</strong>: "opposed Wisdom check to wrest control <strong>of</strong> that being." Did you mean of that being, or from that being? I'm assuming you meant 'from.'</p><p></p><p>- Hallucinatory Defense: What about instaglicks which rely on this, such as Phantasmal Killer? Would seem to me that if anyone is in touch with their souls and aware of what can challenge them, it's a Shaman. They aren't the panic-to-death types, would this save apply to that spell as well?</p><p></p><p><strong>Spirit Familiar</strong> If you haven't noticed my icon, I'm well familiar with this concept. You've captured the flavor of this (or a possible version of it) very well, blending both Native tradition and Oriental tradition. So hats off for that one; I have no clue how your point system works, though. Can you aim me towards the book or elaborate? I'm assuming it's balanced, I just don't grasp where the points come from, how they're pooled or counted.</p><p></p><p><strong>Spirit's Favor</strong>: Bonus. Ver' nice.</p><p></p><p><strong>DreamScape</strong>: I haven't read all of Hyperconcious, but I'm assuming (possibly erroneously) that this is based on a great deal of their 'mindscape' concept, but with more flavor and better balance. It also has a distinct White Wolf Umbra feel to it, which I like, and fits very well with the concept. This looks good. Obviously you'll populate this sub-plane with all the necessary accoutrements to make sure the power isn't simply gating back & forth with no tangible result. Solid.</p><p></p><p><strong>Subvert Bound Spirits</strong>: This is downright scary, and I edge that it's over powered.</p><p></p><p>Gotta bounce, will continue in the morning.</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2676758, member: 35863"] I thought it was me, I haven't been able to get on either. [B]Spirit Sight[/B]: Persistent vision into the spirit realm/astral plane/umbra? Your version of it, yeah? Or is it persistent ability to perceive spirits on this plane? I know you like to change rulings slightly, just trying to figure out where you let the needle fall on this one exactly, but goes without saying, the power is necessary. [B]Lucid Dreaming[/B]: "opposed Wisdom check to wrest control [B]of[/B] that being." Did you mean of that being, or from that being? I'm assuming you meant 'from.' - Hallucinatory Defense: What about instaglicks which rely on this, such as Phantasmal Killer? Would seem to me that if anyone is in touch with their souls and aware of what can challenge them, it's a Shaman. They aren't the panic-to-death types, would this save apply to that spell as well? [B]Spirit Familiar[/B] If you haven't noticed my icon, I'm well familiar with this concept. You've captured the flavor of this (or a possible version of it) very well, blending both Native tradition and Oriental tradition. So hats off for that one; I have no clue how your point system works, though. Can you aim me towards the book or elaborate? I'm assuming it's balanced, I just don't grasp where the points come from, how they're pooled or counted. [B]Spirit's Favor[/B]: Bonus. Ver' nice. [B]DreamScape[/B]: I haven't read all of Hyperconcious, but I'm assuming (possibly erroneously) that this is based on a great deal of their 'mindscape' concept, but with more flavor and better balance. It also has a distinct White Wolf Umbra feel to it, which I like, and fits very well with the concept. This looks good. Obviously you'll populate this sub-plane with all the necessary accoutrements to make sure the power isn't simply gating back & forth with no tangible result. Solid. [B]Subvert Bound Spirits[/B]: This is downright scary, and I edge that it's over powered. Gotta bounce, will continue in the morning. [/QUOTE]
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