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<blockquote data-quote="Drowbane" data-source="post: 3585640" data-attributes="member: 23396"><p><strong>homebrew</strong></p><p></p><p>Races~</p><p>Drow/Elf: my homebrewed elves are Sidhe and need an entire rewrite.</p><p>Gnome: Faen replaces as whimsical shorty race.</p><p>Half Elf: nuf said</p><p>Half Orc: orc is a PC race.</p><p></p><p>Classes~</p><p>Bard: might use some form of PrC.</p><p>Paladin: Cleric is the martial arm of the church. </p><p>Psychic Warrior: unique powers added to relevant Disciplines</p><p>Ranger: I give ranger abilities as roguish Special Abilities to be chosen.</p><p>Sorc (warlock replaces niche)</p><p></p><p>PrC~ </p><p>all included PrCs that are normally 10 levels get rewriten to be 5th level.</p><p>Assassin: Death Attack is a high level rogue Special Ability</p><p>Mystic Theurge and Clones: the campaign world is Gestalt by default.</p><p></p><p>Feats~</p><p>Arcane Thesis: actually just gets reworded so the -1 to spell level only applies for the first Metamagic Feat used on the spell.</p><p></p><p>Skills~</p><p>Class Skills: Joe-Fighter wants to be able to sneak, so be it.</p><p></p><p>Gear~</p><p>Exotic weapons: everything breaks down into simple and martial.</p><p></p><p>Spells~</p><p>This is a huge list. Ideally I want to convert all spell-type-magic over to something like the Psionic Power points system, but more modular. One in my group advised I read Ars Magica. Other types of magic... warlocks, binders, incarnum, etc... remain as they are.</p><p></p><p>In the short term, I will just be content banning spells I consider ill-conceived. Wraithstrike being a prime example.</p><p></p><p>~~</p><p></p><p>Not an exhaustive list, but should give some idea of what I'm cutting out.</p></blockquote><p></p>
[QUOTE="Drowbane, post: 3585640, member: 23396"] [b]homebrew[/b] Races~ Drow/Elf: my homebrewed elves are Sidhe and need an entire rewrite. Gnome: Faen replaces as whimsical shorty race. Half Elf: nuf said Half Orc: orc is a PC race. Classes~ Bard: might use some form of PrC. Paladin: Cleric is the martial arm of the church. Psychic Warrior: unique powers added to relevant Disciplines Ranger: I give ranger abilities as roguish Special Abilities to be chosen. Sorc (warlock replaces niche) PrC~ all included PrCs that are normally 10 levels get rewriten to be 5th level. Assassin: Death Attack is a high level rogue Special Ability Mystic Theurge and Clones: the campaign world is Gestalt by default. Feats~ Arcane Thesis: actually just gets reworded so the -1 to spell level only applies for the first Metamagic Feat used on the spell. Skills~ Class Skills: Joe-Fighter wants to be able to sneak, so be it. Gear~ Exotic weapons: everything breaks down into simple and martial. Spells~ This is a huge list. Ideally I want to convert all spell-type-magic over to something like the Psionic Power points system, but more modular. One in my group advised I read Ars Magica. Other types of magic... warlocks, binders, incarnum, etc... remain as they are. In the short term, I will just be content banning spells I consider ill-conceived. Wraithstrike being a prime example. ~~ Not an exhaustive list, but should give some idea of what I'm cutting out. [/QUOTE]
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