Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Common House Rules for AD&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rgard" data-source="post: 9437158" data-attributes="member: 4157"><p>We never attempted to do the weapon vs. armor type rules. </p><p></p><p>One DM made illusionists use the same rules as magic-users for writing spells into spell books. My illusionist got blown up ('dead splat' as we used to say) doing that. I complained about that in another thread. </p><p></p><p>Had one DM who awarded XP based on what your character did related to the character's class. Magic-users & clerics got XP for casting spells, fighters for doing damage with a weapon and thieves for stealing stuff. Same DM had fighters doing 3D6 damage with the weapon at 5th level. She also allowed human multi-classing using the XP rules so your character leveled up quicker in classes that you did most of your actions.</p><p></p><p>We always did XP for gp. One DM wouldn't let you add the XPs until you spent the gold.</p><p></p><p>We tried the weapons speed rules and tried to convince a different DM that since the dagger speed was half of the long sword (or half a round...I forget) our magic-users should be allowed to attack/stab twice in one round. Hey, had to stay productive after expending all spells.</p><p></p><p>If you tried to raise an attribute above an 18 with a wish, you only got a 0.1 added to the 18. </p><p></p><p>We used stuff from Arduin Grimoire, Paladium and Bard Games. </p><p></p><p>One homebrew rule mentioned up thread was ignoring the fact you couldn't raise an elf from the dead. Funny thing was that of the 5 or 6 different DMs we played with, all enforced that rule. One of our clerics researched a spell called 'Recall Spirt' that allowed the cleric to raise a dead elf.</p></blockquote><p></p>
[QUOTE="rgard, post: 9437158, member: 4157"] We never attempted to do the weapon vs. armor type rules. One DM made illusionists use the same rules as magic-users for writing spells into spell books. My illusionist got blown up ('dead splat' as we used to say) doing that. I complained about that in another thread. Had one DM who awarded XP based on what your character did related to the character's class. Magic-users & clerics got XP for casting spells, fighters for doing damage with a weapon and thieves for stealing stuff. Same DM had fighters doing 3D6 damage with the weapon at 5th level. She also allowed human multi-classing using the XP rules so your character leveled up quicker in classes that you did most of your actions. We always did XP for gp. One DM wouldn't let you add the XPs until you spent the gold. We tried the weapons speed rules and tried to convince a different DM that since the dagger speed was half of the long sword (or half a round...I forget) our magic-users should be allowed to attack/stab twice in one round. Hey, had to stay productive after expending all spells. If you tried to raise an attribute above an 18 with a wish, you only got a 0.1 added to the 18. We used stuff from Arduin Grimoire, Paladium and Bard Games. One homebrew rule mentioned up thread was ignoring the fact you couldn't raise an elf from the dead. Funny thing was that of the 5 or 6 different DMs we played with, all enforced that rule. One of our clerics researched a spell called 'Recall Spirt' that allowed the cleric to raise a dead elf. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Common House Rules for AD&D?
Top