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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Common House Rules for AD&D?
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<blockquote data-quote="PHATsakk43" data-source="post: 9441197" data-attributes="member: 7041071"><p>The former. I let them free cast from their allowed spheres (again, I’m starting with 2E AD&D). They are still required to pray for their slots and whatnot. </p><p></p><p>IIRC this was sort of implemented in 3/3.5 but only allowing substitution of memorized spells with equivalent level healing spells. I skipped the whole first two editions of D20 so I really don’t know 3/3.5 or 4 very well, so that may be incorrect. I’ve seen some AD&D tables that ran similarly, but I chose the more liberal version I described previously for two reasons. </p><p></p><p>One is purely mechanics, in that with the sphere system implemented in 2E AD&D there is a possibility that some specialty mythos priests would not have access to the Healing sphere. </p><p></p><p>The other is primarily thematic but also improves the experience of priests’ player experiences. A priest receives their spells directly from a third party. There isn’t any real reason why they would be required to ask for specific spells prior to casting save consistency with the M-U mechanic which was based upon a specific work of fiction, and does seem to work well within the game paradigm. I get from a consistency standpoint where priests could be assumed to “work the same” my experience has been that priests end up feeling solely as “heal bots” and the rest of their utilitarian spell lists are just not as often used. Many players simply feel coerced to load their slots with <em>cure XXX wounds</em> regardless of if they will be utilized or not, if due to pressure from the rest of the table if nothing else.</p></blockquote><p></p>
[QUOTE="PHATsakk43, post: 9441197, member: 7041071"] The former. I let them free cast from their allowed spheres (again, I’m starting with 2E AD&D). They are still required to pray for their slots and whatnot. IIRC this was sort of implemented in 3/3.5 but only allowing substitution of memorized spells with equivalent level healing spells. I skipped the whole first two editions of D20 so I really don’t know 3/3.5 or 4 very well, so that may be incorrect. I’ve seen some AD&D tables that ran similarly, but I chose the more liberal version I described previously for two reasons. One is purely mechanics, in that with the sphere system implemented in 2E AD&D there is a possibility that some specialty mythos priests would not have access to the Healing sphere. The other is primarily thematic but also improves the experience of priests’ player experiences. A priest receives their spells directly from a third party. There isn’t any real reason why they would be required to ask for specific spells prior to casting save consistency with the M-U mechanic which was based upon a specific work of fiction, and does seem to work well within the game paradigm. I get from a consistency standpoint where priests could be assumed to “work the same” my experience has been that priests end up feeling solely as “heal bots” and the rest of their utilitarian spell lists are just not as often used. Many players simply feel coerced to load their slots with [I]cure XXX wounds[/I] regardless of if they will be utilized or not, if due to pressure from the rest of the table if nothing else. [/QUOTE]
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Common House Rules for AD&D?
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