Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Common Houserules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7444062" data-attributes="member: 996"><p>It's not like 3e - there's not a lot more than core, this time around, nor is non-core all that toxic, but core-only's certainly fine. Core+1 is a common one, promoted by AL, though, amusingly, my old group had the same policy in 3.0, too. </p><p>Not opting into feats & MCing is a good idea - feats are few & uneven, there's the EK & AT for the common old Fighter/magic-user & magic-user/thief, and you can often touch an "MC" concept with the help of a background. </p><p></p><p>Magic items are a big difference between 3e & 5e. Skipping magic items entirely in 5e isn't meant to hurt, but it can be a good idea to drop a tailored one now and then to bring a lagging PC up to snuff.</p><p></p><p>Generally, if you can hold 3e together, you should have no trouble keeping the peace in 5e. The same tricks to balance different-resource/Tier classes against eachother & encoutners work - 'living world' style, quashing the 5MWD, &c - though you can probably turn them down from 11, maybe to 8.6 or so.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p> I don't really think so, on-line communities suck pretty hard at building anything resembling a consensus. </p><p>The (ok, 'a good') way to fix 5e, IMHO, is not to put on your developer hat and re-design it into a less broken, inevitably different, game and then run that 'Rules As (re-)Written,' but to take full advantage of DM Empowerment and really just take over for the system, <em>any & every time doing so will make your campaign better.</em> Get into the groove and you hardly have to crack a book again...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7444062, member: 996"] It's not like 3e - there's not a lot more than core, this time around, nor is non-core all that toxic, but core-only's certainly fine. Core+1 is a common one, promoted by AL, though, amusingly, my old group had the same policy in 3.0, too. Not opting into feats & MCing is a good idea - feats are few & uneven, there's the EK & AT for the common old Fighter/magic-user & magic-user/thief, and you can often touch an "MC" concept with the help of a background. Magic items are a big difference between 3e & 5e. Skipping magic items entirely in 5e isn't meant to hurt, but it can be a good idea to drop a tailored one now and then to bring a lagging PC up to snuff. Generally, if you can hold 3e together, you should have no trouble keeping the peace in 5e. The same tricks to balance different-resource/Tier classes against eachother & encoutners work - 'living world' style, quashing the 5MWD, &c - though you can probably turn them down from 11, maybe to 8.6 or so.... ;) I don't really think so, on-line communities suck pretty hard at building anything resembling a consensus. The (ok, 'a good') way to fix 5e, IMHO, is not to put on your developer hat and re-design it into a less broken, inevitably different, game and then run that 'Rules As (re-)Written,' but to take full advantage of DM Empowerment and really just take over for the system, [i]any & every time doing so will make your campaign better.[/i] Get into the groove and you hardly have to crack a book again... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Common Houserules?
Top