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<blockquote data-quote="aco175" data-source="post: 9727547" data-attributes="member: 27385"><p>I recall a time I tried to expand the Risk game and made about three times the number of countries and regions. I added new shortcuts from South America to Australia and other options. I think the board itself was almost a whole sheet of plywood. We tried to play it once when I was mostly finished with making all the index cards. There was some big holes and mostly quit after the 4 hour mark. It needed to be able to complete in 2 hours to make it something we wanted to play. </p><p></p><p>I also remember having a cool critical/fumble chart back in 2e days that a friend had from his old DM. It made for some fun times like when the mage broke his Staff of Power on a fumble and killed the BBEG and himself. The rest of the world honored him as a hero, but it was a fumble. It mostly slowed the game down every time someone rolled a 20 or 1. There was a chart to confirm it was a critical and then a chart to the location of the hit after you determined the type of creature or body type. I tried to make it again in 3e, but it was not cool anymore. Maybe the number of other options in 3e make things like this less unique or fun. </p><p></p><p>Kind of the same thing when I made a super Deck of Many Things that used all 54 cards in a deck of poker cards.</p></blockquote><p></p>
[QUOTE="aco175, post: 9727547, member: 27385"] I recall a time I tried to expand the Risk game and made about three times the number of countries and regions. I added new shortcuts from South America to Australia and other options. I think the board itself was almost a whole sheet of plywood. We tried to play it once when I was mostly finished with making all the index cards. There was some big holes and mostly quit after the 4 hour mark. It needed to be able to complete in 2 hours to make it something we wanted to play. I also remember having a cool critical/fumble chart back in 2e days that a friend had from his old DM. It made for some fun times like when the mage broke his Staff of Power on a fumble and killed the BBEG and himself. The rest of the world honored him as a hero, but it was a fumble. It mostly slowed the game down every time someone rolled a 20 or 1. There was a chart to confirm it was a critical and then a chart to the location of the hit after you determined the type of creature or body type. I tried to make it again in 3e, but it was not cool anymore. Maybe the number of other options in 3e make things like this less unique or fun. Kind of the same thing when I made a super Deck of Many Things that used all 54 cards in a deck of poker cards. [/QUOTE]
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