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<blockquote data-quote="Maerdwyn" data-source="post: 700667" data-attributes="member: 835"><p>(A couple things before my take on language. First, I give characters a few extra skill points for background skills. Also, I use the concept of a "winter phase" from Pendragon to cover training and other non-adventuring activities.)</p><p></p><p>I use regional common languages, which are known and spoken by all of the sentient beings in a particular area, be they human, orc, etc. Some of the very ancient races, like dragons and fey have their own languages, which in some cases for the basis of the local common tongue.</p><p></p><p>No extra languages at the start, although an unlimited number of your starting skill points and background skill points may be spent on language acquisition during character creation. Thereafter, only two points per winter phase may be spent on languages</p><p></p><p>Wizards, Clerics, and Aristocrats gain Literacy in their first language free. Characters of all other classes must spend two skill points to become literate in their first language.</p><p></p><p>For all additional languages:</p><p></p><p>1 rank gets you decent understanding, "campspeak" and for phonetic languages, enough to read relatively simple passages of the language *very* slowly (if you are literate in your first language)</p><p></p><p>2 ranks gets you good understanding, passable verbal communication, and ability to read and write the language if it's phoneticly written and you are literate in your first language. </p><p></p><p>3 ranks gets you good verbal communications, including appropriate use of idioms etc, but you still have a foreign accent. </p><p>You must have access to someone who has at least 3 ranks in this language in order to progress to this level of fluency.</p><p></p><p>4 ranks in a language language allows you to speak as a native, but you must have access to someone with at least 4 ranks in the language to reach this level of fluency.</p><p></p><p>Learning to read and write a non-phonetic language unrelated to your first language cost 2 skill points</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 700667, member: 835"] (A couple things before my take on language. First, I give characters a few extra skill points for background skills. Also, I use the concept of a "winter phase" from Pendragon to cover training and other non-adventuring activities.) I use regional common languages, which are known and spoken by all of the sentient beings in a particular area, be they human, orc, etc. Some of the very ancient races, like dragons and fey have their own languages, which in some cases for the basis of the local common tongue. No extra languages at the start, although an unlimited number of your starting skill points and background skill points may be spent on language acquisition during character creation. Thereafter, only two points per winter phase may be spent on languages Wizards, Clerics, and Aristocrats gain Literacy in their first language free. Characters of all other classes must spend two skill points to become literate in their first language. For all additional languages: 1 rank gets you decent understanding, "campspeak" and for phonetic languages, enough to read relatively simple passages of the language *very* slowly (if you are literate in your first language) 2 ranks gets you good understanding, passable verbal communication, and ability to read and write the language if it's phoneticly written and you are literate in your first language. 3 ranks gets you good verbal communications, including appropriate use of idioms etc, but you still have a foreign accent. You must have access to someone who has at least 3 ranks in this language in order to progress to this level of fluency. 4 ranks in a language language allows you to speak as a native, but you must have access to someone with at least 4 ranks in the language to reach this level of fluency. Learning to read and write a non-phonetic language unrelated to your first language cost 2 skill points [/QUOTE]
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