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Commoner vs. Expert
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<blockquote data-quote="MavrickWeirdo" data-source="post: 1469589" data-attributes="member: 107"><p>Actually, part of the point of my example was to disagree with the "elitism" of experts. There is nothing to prevent a commoner from being a master weaponsmith, he just won't be proficient with most of them. </p><p></p><p>The problem I have with the idea that commoners can't achieve excelence is that they have <em>Level Advancement</em></p><p></p><p>A "L4 commoner weaponsmith", will be able to make a masterwork weapon, more quickly, with less materials, than a "L1 expert weaponsmith". </p><p></p><p>The real difference between a commoner and an expert is, a commoner has to specialize to do well (i.e. dump all his skill points into a couple of skills.) The expert is more "well rounded".</p><p></p><p>In the example above, I felt that if I wanted to give Tom +2 synergy to appraise horses, then he had to have 5 ranks of ride, so I wasn't able to spare any skill points for Use Rope, which I felt would be appropriate for this character.</p><p></p><p>Meanwhile Gerald is able to have all the skills Tom has, plus Diplomacy, Knowledge Nobility, and Sense Motive. So he is better able to make a living, even though his saddles are not any better.</p><p></p><p>(also IMHO)</p></blockquote><p></p>
[QUOTE="MavrickWeirdo, post: 1469589, member: 107"] Actually, part of the point of my example was to disagree with the "elitism" of experts. There is nothing to prevent a commoner from being a master weaponsmith, he just won't be proficient with most of them. The problem I have with the idea that commoners can't achieve excelence is that they have [i]Level Advancement[/i] A "L4 commoner weaponsmith", will be able to make a masterwork weapon, more quickly, with less materials, than a "L1 expert weaponsmith". The real difference between a commoner and an expert is, a commoner has to specialize to do well (i.e. dump all his skill points into a couple of skills.) The expert is more "well rounded". In the example above, I felt that if I wanted to give Tom +2 synergy to appraise horses, then he had to have 5 ranks of ride, so I wasn't able to spare any skill points for Use Rope, which I felt would be appropriate for this character. Meanwhile Gerald is able to have all the skills Tom has, plus Diplomacy, Knowledge Nobility, and Sense Motive. So he is better able to make a living, even though his saddles are not any better. (also IMHO) [/QUOTE]
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