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*TTRPGs General
Commoners - thorns in arrogant PC's sides
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<blockquote data-quote="Umbra" data-source="post: 2696172" data-attributes="member: 17086"><p>PC's can become arrogant sods. Especially as they gain power and money. Especially if the players ignore the effects their characters have on the world.</p><p></p><p>I was reading bits of Terry Jones' <em>Medieval Lives</em> and (from poor memory) he talks about a village that didn't want the king to use the road through the village because it would become a kings highway and subject to higher taxes. So they all pretended to be mad which kept the king (and the problem) at bay.</p><p></p><p>What do you have the locals do when characters cross the line(s) of common decency, tradition or the law? How can the commoners 'strike back' when extreme power imbalances exist between them and the party?</p><p></p><p>One simple technique I've used is to have the locals use (or refuse to use) their local knowledge to misinform the PC's about ... well, just about anything.</p><p></p><p>I have had a party back pedal furiously, trying to repair those burnt out diplomatic bridges when the only sources of information available to them begin to dry up.</p><p></p><p>Other suggestions...</p></blockquote><p></p>
[QUOTE="Umbra, post: 2696172, member: 17086"] PC's can become arrogant sods. Especially as they gain power and money. Especially if the players ignore the effects their characters have on the world. I was reading bits of Terry Jones' [I]Medieval Lives[/I] and (from poor memory) he talks about a village that didn't want the king to use the road through the village because it would become a kings highway and subject to higher taxes. So they all pretended to be mad which kept the king (and the problem) at bay. What do you have the locals do when characters cross the line(s) of common decency, tradition or the law? How can the commoners 'strike back' when extreme power imbalances exist between them and the party? One simple technique I've used is to have the locals use (or refuse to use) their local knowledge to misinform the PC's about ... well, just about anything. I have had a party back pedal furiously, trying to repair those burnt out diplomatic bridges when the only sources of information available to them begin to dry up. Other suggestions... [/QUOTE]
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