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Communal Setting: Cambria
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<blockquote data-quote="The Cardinal" data-source="post: 2788791" data-attributes="member: 634"><p>Every visitor of Kelnmouth will at least hear about the Splinterpalace, though only the most daring, dangerous or foolish will actually go to see, let alone *enter* the place.</p><p>The Splinterpalace is a large conglomerat of dozens of old or even ancient buildings in the most seedy part of town. The "palace" looks like as if all those buildings, from timber-framed houses and old driftwood sheds and barracks to crumbling brick structures and wooden warehouses, had once been dropped from a certain height by a giant on the exact same place - a giant, who then glued and nailed the broken remnants of these buildings into a new crooked whole.</p><p>Here one may find absolutely any kind of tavern, brothel, alchemist, weapons dealer, opium den, or "antiques" shop one can think of - and then some.</p><p>Rumor has it that the only real thieves guild in all of Cambria has its headquarters somewhere in the maze that is the endless connection of hallways, backdoors, shops, inns, cellars, secret doors, and leaky roofs that is the Splinterpalace. The palace is also supposed to harbor a monthly auction, open to all who can find it, where all the *really* good (or evil) stuff can be bought or sold...</p></blockquote><p></p>
[QUOTE="The Cardinal, post: 2788791, member: 634"] Every visitor of Kelnmouth will at least hear about the Splinterpalace, though only the most daring, dangerous or foolish will actually go to see, let alone *enter* the place. The Splinterpalace is a large conglomerat of dozens of old or even ancient buildings in the most seedy part of town. The "palace" looks like as if all those buildings, from timber-framed houses and old driftwood sheds and barracks to crumbling brick structures and wooden warehouses, had once been dropped from a certain height by a giant on the exact same place - a giant, who then glued and nailed the broken remnants of these buildings into a new crooked whole. Here one may find absolutely any kind of tavern, brothel, alchemist, weapons dealer, opium den, or "antiques" shop one can think of - and then some. Rumor has it that the only real thieves guild in all of Cambria has its headquarters somewhere in the maze that is the endless connection of hallways, backdoors, shops, inns, cellars, secret doors, and leaky roofs that is the Splinterpalace. The palace is also supposed to harbor a monthly auction, open to all who can find it, where all the *really* good (or evil) stuff can be bought or sold... [/QUOTE]
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