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<blockquote data-quote="Rel" data-source="post: 2093279" data-attributes="member: 99"><p>I got a chance to take a class like this back when I was just a kid, maybe 12 or so (this was over 20 years ago now). It was great and I applaud you for doing it.</p><p></p><p>My advice would be that this is a great opportunity for the use of the new Basic Box Set. It already contains a pared down set of rules, has a complete set of figures included and is relatively cheap. I would stay away from the core rulebooks for right now for a few reasons:</p><p></p><p>First if you're encouraging the kids to buy a PHB but you're using a pared down set of rules then you may wind up spending more time explaining what the rules AREN'T than what they are. If these kids have real interest in the game (and let's hope they do) then they're going to be poring over those PHB's between sessions and it may be confusing to them that you are doing things differently from what's in the book they're reading every night.</p><p></p><p>Also, if you are using the core rulebooks then these kids may wind up urging their parents to buy the other books before the class is even over. That'll mean that, in addition to whatever money they had to pay to get the kid enrolled in the class, the parents will be looking at shelling out somewhere around $90 (less the discount from the FLGS) and they may start to say, "What have I gotten myself into?!" They definately won't balk at the cost of dice and probably won't at the cost of the Box Set.</p><p></p><p>Hopefully these parents will be open minded and you'll be able to get across the benefits of roleplaying to their kids. But if they start paging through the Monster Manual (and, let's face it, it has the most pictures in it...) and seeing the Demons, Devils and so forth, they may start to think that the old tales about D&D have some merit. The Box Set has nothing scarier in it than what they've seen in LotR or Pirates of the Carribean.</p><p></p><p>And finally, if they have the Box Set, they're walking away from the class with a complete set of rules to work from that will get them started gaming with their friends. They'll have figures, dice and a battlemat too. That should be enough to fuel their adventures for a while until they can figure out whether this is a hobby that will appeal to them over the long term.</p></blockquote><p></p>
[QUOTE="Rel, post: 2093279, member: 99"] I got a chance to take a class like this back when I was just a kid, maybe 12 or so (this was over 20 years ago now). It was great and I applaud you for doing it. My advice would be that this is a great opportunity for the use of the new Basic Box Set. It already contains a pared down set of rules, has a complete set of figures included and is relatively cheap. I would stay away from the core rulebooks for right now for a few reasons: First if you're encouraging the kids to buy a PHB but you're using a pared down set of rules then you may wind up spending more time explaining what the rules AREN'T than what they are. If these kids have real interest in the game (and let's hope they do) then they're going to be poring over those PHB's between sessions and it may be confusing to them that you are doing things differently from what's in the book they're reading every night. Also, if you are using the core rulebooks then these kids may wind up urging their parents to buy the other books before the class is even over. That'll mean that, in addition to whatever money they had to pay to get the kid enrolled in the class, the parents will be looking at shelling out somewhere around $90 (less the discount from the FLGS) and they may start to say, "What have I gotten myself into?!" They definately won't balk at the cost of dice and probably won't at the cost of the Box Set. Hopefully these parents will be open minded and you'll be able to get across the benefits of roleplaying to their kids. But if they start paging through the Monster Manual (and, let's face it, it has the most pictures in it...) and seeing the Demons, Devils and so forth, they may start to think that the old tales about D&D have some merit. The Box Set has nothing scarier in it than what they've seen in LotR or Pirates of the Carribean. And finally, if they have the Box Set, they're walking away from the class with a complete set of rules to work from that will get them started gaming with their friends. They'll have figures, dice and a battlemat too. That should be enough to fuel their adventures for a while until they can figure out whether this is a hobby that will appeal to them over the long term. [/QUOTE]
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