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Community Content Enforcement in the DM's Guild (Does it literally even?)
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<blockquote data-quote="BoldItalic" data-source="post: 6813463" data-attributes="member: 6777052"><p>I think the expectation is that the community itself will help to police the content. If we come across an offering that clearly belongs in a different section of the RPGNow system (such as OGL stuff), or a prima facie case of copyright infringement, then there is already a mechanism for contacting the admins and reporting it. But it relies on someone being concerned enough to bother (and sure enough of their ground).</p><p></p><p>Moral issues aside, people who are merely consumers (which is most of us, at this stage) have nothing much to gain by cleaning things up because all it does is to reduce our choice. We would be shooting ourselves in the foot. By contrast, authors and would-be authors do stand to benefit if only because reducing the competition makes their own products more visible. So in practice, it will fall to authors, as a body, to police themselves and each other.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6813463, member: 6777052"] I think the expectation is that the community itself will help to police the content. If we come across an offering that clearly belongs in a different section of the RPGNow system (such as OGL stuff), or a prima facie case of copyright infringement, then there is already a mechanism for contacting the admins and reporting it. But it relies on someone being concerned enough to bother (and sure enough of their ground). Moral issues aside, people who are merely consumers (which is most of us, at this stage) have nothing much to gain by cleaning things up because all it does is to reduce our choice. We would be shooting ourselves in the foot. By contrast, authors and would-be authors do stand to benefit if only because reducing the competition makes their own products more visible. So in practice, it will fall to authors, as a body, to police themselves and each other. [/QUOTE]
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