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Companies & Freelancers Distance Themselves From The New TSR
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<blockquote data-quote="Sir Brennen" data-source="post: 8325403" data-attributes="member: 553"><p>This statement is so... reactionary, exclusionary and deeply flawed in understanding of the criticisms of early D&D.</p><p></p><p>I started with Basic D&D ("blue box" before it was a blue box!) and quickly moved on to the AD&D 1E hardcovers at the end of high school. I've played every edition/version of the game since. (Okay, never had group buy-in for more than a couple games of 4E, and none for Essentials. Anyway...)</p><p></p><p>As the TTRPG world evolved, I noticed the changes to sexist language and rules, the criticisms of racist depictions, and said "Yeah, I get it", or "I see that now." looking back on earlier editions. (I've posted the links many times, but google James Mendez Hodes and his two-part blog post about Orcs is an excellent read that is very eye-opening).</p><p></p><p>Maybe because I was lucky enough to have some players other than all white cis-het males even since my early games, I knew growing up everyone should be having fun and not feel excluded.</p><p></p><p>It's easy to do even in an OSR game today. The criticisms are against certain <em>game elements</em>, not a specific style, or "fashion", of play. You can completely avoid the racist/sexist elements of the game and it won't change the style of play <em>at all. </em></p><p></p><p>The changes in modern games are not an attack on players or even creators in that earlier era, despite recent interviews and tweets trying to depict things otherwise.</p><p></p><p>So this statement seems nothing but an extension of that. "If you are offended by racist/sexist rules and content, go away. We don't know any other way to play."</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 8325403, member: 553"] This statement is so... reactionary, exclusionary and deeply flawed in understanding of the criticisms of early D&D. I started with Basic D&D ("blue box" before it was a blue box!) and quickly moved on to the AD&D 1E hardcovers at the end of high school. I've played every edition/version of the game since. (Okay, never had group buy-in for more than a couple games of 4E, and none for Essentials. Anyway...) As the TTRPG world evolved, I noticed the changes to sexist language and rules, the criticisms of racist depictions, and said "Yeah, I get it", or "I see that now." looking back on earlier editions. (I've posted the links many times, but google James Mendez Hodes and his two-part blog post about Orcs is an excellent read that is very eye-opening). Maybe because I was lucky enough to have some players other than all white cis-het males even since my early games, I knew growing up everyone should be having fun and not feel excluded. It's easy to do even in an OSR game today. The criticisms are against certain [I]game elements[/I], not a specific style, or "fashion", of play. You can completely avoid the racist/sexist elements of the game and it won't change the style of play [I]at all. [/I] The changes in modern games are not an attack on players or even creators in that earlier era, despite recent interviews and tweets trying to depict things otherwise. So this statement seems nothing but an extension of that. "If you are offended by racist/sexist rules and content, go away. We don't know any other way to play." [/QUOTE]
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