Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Companion Character for HS1: The Slaying Stone (NO SPOILERS!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ravenheart" data-source="post: 5452321" data-attributes="member: 72088"><p><span style="font-size: 12px"><strong>NOTE! NO SPOILERS IN THIS THREAD, PLEASE!</strong></span> <span style="font-size: 12px"><strong></strong></span></p><p><span style="font-size: 12px"><strong>Thanks in advance!</strong></span></p><p></p><p>-----------------------------------------------------</p><p><strong>Hi all</strong>,</p><p></p><p></p><p><strong>I'm</strong> currently playing a character in HS1: The Slaying Stone, as opposed to my usual role as resident DM (I own 90% of the books and minis we use, and we mostly play at my place anyway). I've encouraged one of my regular players to step up to the job and he's been doing fairly well. </p><p></p><p><strong>We've</strong> breached Kiris Dahn and explored parts of the city (noticeably the Library and the Temple), aswell as had a couple of frays on the side. Our group is currently split, as we are taking a sandbox-approach to the adventure to accomodate regular game nights without worrying about juggling everyone's scheduele too much. </p><p></p><p><strong>It's</strong> worked out fine so far, but there's some concern that absent players/characters might get a bit left on the side, so we're trying to give them an opportunity to "catch up" so to speak (XP is not really measured as such, after at least one character reaches level 2 they all do) and also let them participate in the story.</p><p></p><p><strong>Here </strong>I (as the more "experienced" and helping DM) identified an issue: Two characters are in need of such spotlight, an elven archer slayer left behind (storywise to keep an eye on a goblin we took as prisoner during one of the frays, currently leading it back to a "safehouse" we established earlier) and the other one, a halfling acrobatic thief, not completely introduced to the group (has been present in one encounter, killing some goblins, but as not spotted by the rest of the group). </p><p></p><p><strong>So </strong>we have two isolated strikers in need of some form of encounter, preferably combat related (to play at their strengths) and a presenting thme with a common cause (although they are on the same quest, known only to the halfling) - perhaps an ambush at the presumed "safehouse"?. But a combat encounter for only two strikers seems sort of risky - no healing, no tank, little control. So it becomes hit and miss really, a cakewalk or a slaughter.</p><p></p><p><strong>Here's</strong> where I volunteered to help come up with a solution, as well as find an evocative use of the current goblin prisoner: by making him a companion character. Buddy, as the goblin is called*, would be reflavored as some form of renegade that joins the party for whatever reason. Seeing as he was quite a blank character to begin with, there's no reson this couldn't work. So I made a couple of statblocks which I sent to the DM, and now I would also appreciate your opinion of them!</p><p></p><p><strong>NOTE</strong>: I took a more comical (albeit deceitful) approach to the minion version, to show of his desperation aswell as his resourcefulness. For the CC version, I went a bit liberal with the rules, and he ended up sort of a hybrid defender/striker, with a small dash of control. Couldn't really justify a leaderish touch with all else that was going on. I also made his real name Budhe to better fit the setting.</p><p></p><p><strong>Storywise</strong>, I gave him a couple of suggestions on how to weave it into the plot: </p><p>- He's been inspired by the heroics of the party and idolizes them/one of them. He appoints himself their protector and follows them wherever they might go. (more comical)</p><p>- His family has been killed and he's been dishonoured by the other goblins. He sks the assistance of the party to exact his revenge on them all and everything. (more dramatic)</p><p>- He spots a career opportunity by overthrowing the current goblin boss. He promisese to empty the city of goblins if they help him become the new boss. (also dramatic, but could be comical)</p><p>- He is actually a trained assassin sent to infiltrate the goblin tribe. He joins the party because he believes they could help him reach his target. (very dramatic)</p><p></p><p><strong>Finally</strong>, I want to say that I'm NOT trying to run this game. I'm just trying to spawn ideas (I'm full of them!) to the DM, who in my opinion seems to struggle sometimes with coming up ones of his own. Hopefully I can spark his creativity by lending some of mine, and see his hesitation grow into greater storytelling. I sincerely hope not to overrun him with my playstyle and bear a grudge if he rejects my conecpts, but I hope I can be helpful in teaching him to become a better, more confident DM.</p><p></p><p><strong>Having </strong>said that, comments would be appreciated!</p><p></p><p>----------------------------------------------------</p><p><strong>tl;dr</strong> - I made a minion that becomes a companion character for the Slaying Stone adventure, any good?</p><p></p><p></p><p>Cheers!</p><p></p><p>* <span style="font-size: 9px">Fun story about the name; the DM hadn't prepared for us taking a prisoner and he had a hard time coming up with a name, so he asked us what this goblins name was, someone referenced the "I'm not your Buddy, pal!" routine from South Park, and voilá - his name was Buddy!</span></p></blockquote><p></p>
[QUOTE="ravenheart, post: 5452321, member: 72088"] [SIZE=3][B]NOTE! NO SPOILERS IN THIS THREAD, PLEASE![/B][/SIZE] [SIZE=3][B] Thanks in advance![/B][/SIZE] ----------------------------------------------------- [B]Hi all[/B], [B]I'm[/B] currently playing a character in HS1: The Slaying Stone, as opposed to my usual role as resident DM (I own 90% of the books and minis we use, and we mostly play at my place anyway). I've encouraged one of my regular players to step up to the job and he's been doing fairly well. [B]We've[/B] breached Kiris Dahn and explored parts of the city (noticeably the Library and the Temple), aswell as had a couple of frays on the side. Our group is currently split, as we are taking a sandbox-approach to the adventure to accomodate regular game nights without worrying about juggling everyone's scheduele too much. [B]It's[/B] worked out fine so far, but there's some concern that absent players/characters might get a bit left on the side, so we're trying to give them an opportunity to "catch up" so to speak (XP is not really measured as such, after at least one character reaches level 2 they all do) and also let them participate in the story. [B]Here [/B]I (as the more "experienced" and helping DM) identified an issue: Two characters are in need of such spotlight, an elven archer slayer left behind (storywise to keep an eye on a goblin we took as prisoner during one of the frays, currently leading it back to a "safehouse" we established earlier) and the other one, a halfling acrobatic thief, not completely introduced to the group (has been present in one encounter, killing some goblins, but as not spotted by the rest of the group). [B]So [/B]we have two isolated strikers in need of some form of encounter, preferably combat related (to play at their strengths) and a presenting thme with a common cause (although they are on the same quest, known only to the halfling) - perhaps an ambush at the presumed "safehouse"?. But a combat encounter for only two strikers seems sort of risky - no healing, no tank, little control. So it becomes hit and miss really, a cakewalk or a slaughter. [B]Here's[/B] where I volunteered to help come up with a solution, as well as find an evocative use of the current goblin prisoner: by making him a companion character. Buddy, as the goblin is called*, would be reflavored as some form of renegade that joins the party for whatever reason. Seeing as he was quite a blank character to begin with, there's no reson this couldn't work. So I made a couple of statblocks which I sent to the DM, and now I would also appreciate your opinion of them! [B]NOTE[/B]: I took a more comical (albeit deceitful) approach to the minion version, to show of his desperation aswell as his resourcefulness. For the CC version, I went a bit liberal with the rules, and he ended up sort of a hybrid defender/striker, with a small dash of control. Couldn't really justify a leaderish touch with all else that was going on. I also made his real name Budhe to better fit the setting. [B]Storywise[/B], I gave him a couple of suggestions on how to weave it into the plot: - He's been inspired by the heroics of the party and idolizes them/one of them. He appoints himself their protector and follows them wherever they might go. (more comical) - His family has been killed and he's been dishonoured by the other goblins. He sks the assistance of the party to exact his revenge on them all and everything. (more dramatic) - He spots a career opportunity by overthrowing the current goblin boss. He promisese to empty the city of goblins if they help him become the new boss. (also dramatic, but could be comical) - He is actually a trained assassin sent to infiltrate the goblin tribe. He joins the party because he believes they could help him reach his target. (very dramatic) [B]Finally[/B], I want to say that I'm NOT trying to run this game. I'm just trying to spawn ideas (I'm full of them!) to the DM, who in my opinion seems to struggle sometimes with coming up ones of his own. Hopefully I can spark his creativity by lending some of mine, and see his hesitation grow into greater storytelling. I sincerely hope not to overrun him with my playstyle and bear a grudge if he rejects my conecpts, but I hope I can be helpful in teaching him to become a better, more confident DM. [B]Having [/B]said that, comments would be appreciated! ---------------------------------------------------- [B]tl;dr[/B] - I made a minion that becomes a companion character for the Slaying Stone adventure, any good? Cheers! * [SIZE=1]Fun story about the name; the DM hadn't prepared for us taking a prisoner and he had a hard time coming up with a name, so he asked us what this goblins name was, someone referenced the "I'm not your Buddy, pal!" routine from South Park, and voilá - his name was Buddy![/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Companion Character for HS1: The Slaying Stone (NO SPOILERS!)
Top