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Companion Thread to 5E Survivor of Many Things
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<blockquote data-quote="RealAlHazred" data-source="post: 9051274" data-attributes="member: 25818"><p>A while back I tried to definitively find all of the various <em>decks of many things</em> variants that have been published, even in games beyond D&D. I no longer remember all of them, but two stuck in my mind:</p><ul> <li data-xf-list-type="ul">The <em>deck of fate</em> for the Palladium Fantasy RPG, from <em><strong>The Rifter</strong></em> #13 (Jan 2001) had 34 cards. It was very imaginative, including variants of the standard DoMT, but also several new cards that had interesting effects. Variants of the original cards include: The Ancient (variant Vizier), The Beggar (variant Ruin), The Castle (variant Throne), The Claw (variant Donjon), Death (variant Skull), The Eye (variant Flames), The Gem, Joker, The Star, and The Sun. New cards are: Ahnk [sic], The Angel, The Basilisk, The Black Cat, The Dragon, The Dream, The Dyvil, The Eclipse, The Elf, The Faerie, The Fruit, The Gate, The Golem, The Jilted Lovers, The Jinn, The Lovers, The Moon, The Mount, The Soul, Suicide, Syvan, Taunt, Waning, and Waxing. The illustration of the <em>chest of fate</em> (the deck box for the cards) on page 38 showing three cards (presumably The Eye, Death, and The Dragon) is pretty good, and there are illustrations depicting the results of drawing The Dragon, Death, The Jinn, The Claw, and The Basilisk distributed throughout the article.</li> <li data-xf-list-type="ul">The <em>deck of fickle fortune</em> was from <strong><em>The Original, Revised & Expanded Tegel Manor</em></strong> by Gamescience (1989). Designed and illustrated by Niels Erickson, this was a deck of 22 cards with a few similar names but original effects, and the effects varied depending on whether the cards were upright or reversed. Most of the effects were more minor than the <em>deck of many things</em>, making it more suitable for inclusion into most campaigns. The cards included: The Candle, The Chalice, The Coin, The Enchantress, Fortune’s Wheel, The Jester, The King, The Knight, The Lady, The Mage, The Masque, The Moon, Old Night (The Dark), The Prince, The Princess, The Queen, The Quill, The Star, The Sun, Sun Eclipsed, The Sword, and The Wand. I loved Niels Erickson's little illustration of three cards (presumably The Lady, The Mage, and The Knight) next to the item description on page 38 -- very evocative!</li> </ul></blockquote><p></p>
[QUOTE="RealAlHazred, post: 9051274, member: 25818"] A while back I tried to definitively find all of the various [I]decks of many things[/I] variants that have been published, even in games beyond D&D. I no longer remember all of them, but two stuck in my mind: [LIST] [*]The [I]deck of fate[/I] for the Palladium Fantasy RPG, from [I][B]The Rifter[/B][/I] #13 (Jan 2001) had 34 cards. It was very imaginative, including variants of the standard DoMT, but also several new cards that had interesting effects. Variants of the original cards include: The Ancient (variant Vizier), The Beggar (variant Ruin), The Castle (variant Throne), The Claw (variant Donjon), Death (variant Skull), The Eye (variant Flames), The Gem, Joker, The Star, and The Sun. New cards are: Ahnk [sic], The Angel, The Basilisk, The Black Cat, The Dragon, The Dream, The Dyvil, The Eclipse, The Elf, The Faerie, The Fruit, The Gate, The Golem, The Jilted Lovers, The Jinn, The Lovers, The Moon, The Mount, The Soul, Suicide, Syvan, Taunt, Waning, and Waxing. The illustration of the [I]chest of fate[/I] (the deck box for the cards) on page 38 showing three cards (presumably The Eye, Death, and The Dragon) is pretty good, and there are illustrations depicting the results of drawing The Dragon, Death, The Jinn, The Claw, and The Basilisk distributed throughout the article. [*]The [I]deck of fickle fortune[/I] was from [B][I]The Original, Revised & Expanded Tegel Manor[/I][/B] by Gamescience (1989). Designed and illustrated by Niels Erickson, this was a deck of 22 cards with a few similar names but original effects, and the effects varied depending on whether the cards were upright or reversed. Most of the effects were more minor than the [I]deck of many things[/I], making it more suitable for inclusion into most campaigns. The cards included: The Candle, The Chalice, The Coin, The Enchantress, Fortune’s Wheel, The Jester, The King, The Knight, The Lady, The Mage, The Masque, The Moon, Old Night (The Dark), The Prince, The Princess, The Queen, The Quill, The Star, The Sun, Sun Eclipsed, The Sword, and The Wand. I loved Niels Erickson's little illustration of three cards (presumably The Lady, The Mage, and The Knight) next to the item description on page 38 -- very evocative! [/LIST] [/QUOTE]
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