Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Companion thread to 5E Survivor - Sourcebooks & Campaign Settings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CleverNickName" data-source="post: 9104613" data-attributes="member: 50987"><p>Well, first you need to understand something about me: I own <em>a lot</em> of different campaign settings. Way too many, actually. I own <em>Forgotten Realms</em> in three different D&D editions (AD&D, 3E, and 5E), and I own<em> Eberron</em> in two (3E and 5E). I also own the old<em> Ghostwalk</em> campaign setting, the even-older <em>Mystara, Hollow World</em>, and <em>Red Steel</em> campaign settings, and I'm a contributing author for the <em>Nyambe</em> campain setting. I've got non-D&D campaign settings (<em>Pathfinder, Esper Genesis</em>) also. Heck, just a couple of days ago I got the <em>Venture Maidens</em> campaign setting in the mail, and I put it on the shelf with my other Kickstarter-backed campaign settings (<em>Lost Lights, Seas of Vodari, Old Gods of Appalachia,</em> <em>Humblewood...</em>I backed so many Kickstarters...)</p><p></p><p>A reasonable person might ask, "Why do you own so many campaign settings?" The best answer I've got is: I really like seeing what other people are doing with the D&D rules set.</p><p></p><p>It's a lot like watching a cooking show, where a lot of different cooks and chefs are all cooking different things from the same ingredients. Or maybe it's like installing mods for video games: it's really fun to see the changes that people are making for <em>Skyrim </em>or <em>Stardew Valley</em>, and how it changes the experience of the game. The big-budget, high-production campaign settings like <em>Forgotten Realms</em> and <em>Eberron</em> were created to sell books, and so they have lots of added content and fan-created lore--but they largely feel the same to me. The smaller, lesser-known campaign settings are my favorites, because they are often the most original, and what they lack in massive production value they make up for in creativity--and they give the most insight into what someone else's game table is like.</p><p></p><p>Sorry, that was a lot of lead-up. On to your question: what do I like about <em>Wildemount?</em></p><p></p><p>Well, <em>Wildemount </em>gives me the best of both worlds. It enjoys a larger budget and fan base than most campaign settings out there, but still manages to keep a lot of that rustic, homebrew feel that Matt Mercer and his friends put into it. It's big, but it's not SO big that everything bleeds together into a gray mess. It's small, but you can tell that it's a labor of love: everything that made it into the book is there because someone at the table thought it was cool, not because they thought it would sell. And it's a fun read, too! It borrows from a lot of familiar sources--<em>Pathfinder, 4th Edition/Nenitr Vale, Ravenloft</em>--so there are lots of "Easter eggs" for you and your players to discover. I like what they did with the ingredients.</p><p></p><p>Anyway, sorry for the rambling answer to your straightforward question.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9104613, member: 50987"] Well, first you need to understand something about me: I own [I]a lot[/I] of different campaign settings. Way too many, actually. I own [I]Forgotten Realms[/I] in three different D&D editions (AD&D, 3E, and 5E), and I own[I] Eberron[/I] in two (3E and 5E). I also own the old[I] Ghostwalk[/I] campaign setting, the even-older [I]Mystara, Hollow World[/I], and [I]Red Steel[/I] campaign settings, and I'm a contributing author for the [I]Nyambe[/I] campain setting. I've got non-D&D campaign settings ([I]Pathfinder, Esper Genesis[/I]) also. Heck, just a couple of days ago I got the [I]Venture Maidens[/I] campaign setting in the mail, and I put it on the shelf with my other Kickstarter-backed campaign settings ([I]Lost Lights, Seas of Vodari, Old Gods of Appalachia,[/I] [I]Humblewood...[/I]I backed so many Kickstarters...) A reasonable person might ask, "Why do you own so many campaign settings?" The best answer I've got is: I really like seeing what other people are doing with the D&D rules set. It's a lot like watching a cooking show, where a lot of different cooks and chefs are all cooking different things from the same ingredients. Or maybe it's like installing mods for video games: it's really fun to see the changes that people are making for [I]Skyrim [/I]or [I]Stardew Valley[/I], and how it changes the experience of the game. The big-budget, high-production campaign settings like [I]Forgotten Realms[/I] and [I]Eberron[/I] were created to sell books, and so they have lots of added content and fan-created lore--but they largely feel the same to me. The smaller, lesser-known campaign settings are my favorites, because they are often the most original, and what they lack in massive production value they make up for in creativity--and they give the most insight into what someone else's game table is like. Sorry, that was a lot of lead-up. On to your question: what do I like about [I]Wildemount?[/I] Well, [I]Wildemount [/I]gives me the best of both worlds. It enjoys a larger budget and fan base than most campaign settings out there, but still manages to keep a lot of that rustic, homebrew feel that Matt Mercer and his friends put into it. It's big, but it's not SO big that everything bleeds together into a gray mess. It's small, but you can tell that it's a labor of love: everything that made it into the book is there because someone at the table thought it was cool, not because they thought it would sell. And it's a fun read, too! It borrows from a lot of familiar sources--[I]Pathfinder, 4th Edition/Nenitr Vale, Ravenloft[/I]--so there are lots of "Easter eggs" for you and your players to discover. I like what they did with the ingredients. Anyway, sorry for the rambling answer to your straightforward question. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Companion thread to 5E Survivor - Sourcebooks & Campaign Settings
Top