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Companion thread to 5E Survivor - Subclasses (Part IX: Paladin)
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<blockquote data-quote="CleverNickName" data-source="post: 8800261" data-attributes="member: 50987"><p>Okay let's see here. I've never played 4th Edition and therefore never played a "true" Warden, but a couple of folks have filled me in on what "makes a Warden" in 4th Edition. And by most accounts, a Warden is "a sticky nature-based melee tank with primal magic."</p><p></p><p>Here's how I would build one in 5E.</p><p>[SPOILER]<strong>1st Level:</strong></p><p><strong><em>Race:</em> </strong>Variant Human. Starting feat: Magic Initiate; choose druid. Cantrips: <em>thorn whip, mold earth</em>. 1st level spell: <em>entangle</em>.</p><p><strong><em>Class: </em></strong>Paladin</p><p><strong><em>Background: </em></strong> Custom, "Warden." Your choice of Outlander or Hermit (or even Sage, I suppose), but with custom proficiencies (Nature and Survival, one language, and one tool)</p><p></p><p><strong>2nd Level: </strong>Choose Protection for her combat style.</p><p><strong>3rd Level: </strong> Choose Oath of the Ancients for her sacred oath.</p><p><strong>4th Level: </strong> Select the Sentinel feat. Multiclass with Warlock. Choose Archfey, and Pact of the Blade. Cantrips: <em>eldritch blast, green flame blade</em>. 1st level spell: <em>hex</em>.</p><p><strong>5th Level: </strong> Take 2nd (and final) level of Warlock. Choose two invocations (eldritch mind, grasp of hadar). Choose 1 spell (<em>protection from evil and good</em>)</p><p>[/SPOILER]</p><p>That's about as "sticky" and "tanky" as I can make a melee fighter. </p><p></p><p>There's lots of room here for flavor and campaign setting-specific details; the "archfey" that you've formed a pact with might be a powerful and ancient spirit of the grove, or somesuch. You'll want to change up your descriptions of your abilities and magic, as well, so that they are more thematic (describe your Grasp of Hadar as being vines and leaves that erupt from the ground, instead of wispy black tentacles, etc.)</p><p></p><p>Still, I'm pretty sure this isn't a 4th Edition Warden. And that's fine; this isn't a 4th Edition ruleset either. But maybe it's close.</p><p></p><p>How would <em>you </em>build a Warden, using only existing 5E rules and components?</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8800261, member: 50987"] Okay let's see here. I've never played 4th Edition and therefore never played a "true" Warden, but a couple of folks have filled me in on what "makes a Warden" in 4th Edition. And by most accounts, a Warden is "a sticky nature-based melee tank with primal magic." Here's how I would build one in 5E. [SPOILER][B]1st Level: [I]Race:[/I] [/B]Variant Human. Starting feat: Magic Initiate; choose druid. Cantrips: [I]thorn whip, mold earth[/I]. 1st level spell: [I]entangle[/I]. [B][I]Class: [/I][/B]Paladin [B][I]Background: [/I][/B] Custom, "Warden." Your choice of Outlander or Hermit (or even Sage, I suppose), but with custom proficiencies (Nature and Survival, one language, and one tool) [B]2nd Level: [/B]Choose Protection for her combat style. [B]3rd Level: [/B] Choose Oath of the Ancients for her sacred oath. [B]4th Level: [/B] Select the Sentinel feat. Multiclass with Warlock. Choose Archfey, and Pact of the Blade. Cantrips: [I]eldritch blast, green flame blade[/I]. 1st level spell: [I]hex[/I]. [B]5th Level: [/B] Take 2nd (and final) level of Warlock. Choose two invocations (eldritch mind, grasp of hadar). Choose 1 spell ([I]protection from evil and good[/I]) [/SPOILER] That's about as "sticky" and "tanky" as I can make a melee fighter. There's lots of room here for flavor and campaign setting-specific details; the "archfey" that you've formed a pact with might be a powerful and ancient spirit of the grove, or somesuch. You'll want to change up your descriptions of your abilities and magic, as well, so that they are more thematic (describe your Grasp of Hadar as being vines and leaves that erupt from the ground, instead of wispy black tentacles, etc.) Still, I'm pretty sure this isn't a 4th Edition Warden. And that's fine; this isn't a 4th Edition ruleset either. But maybe it's close. How would [I]you [/I]build a Warden, using only existing 5E rules and components? [/QUOTE]
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