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Companion thread to 5E Survivor - Subclasses (Part IX: Paladin)
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<blockquote data-quote="EzekielRaiden" data-source="post: 8802006" data-attributes="member: 6790260"><p>I just...don't agree with that. Again, that's blander than unflavored oatmeal as far as I'm concerned. That's like saying "Mad Scientist, Unhinged and Brilliant" or "Shōnen Protagonist, Ridiculously Strong and Bizarrely Friendly." Sure, not all Paladins will be Good (since I prefer the 4e style thereof.) But purity, in the terms of a Paladin...<em>is purity of devotion</em>. Like...that's literally what it is. “My good blade carves the casques of men,/My tough lance thrusteth sure,/and my strength is as the strength of ten/because my heart is pure.” (Tennyson, <em>Sir Galahad.</em>) The purity <em>is</em> the devotion; the devotion <em>is</em> the purity. They are one and the same, inseparable.</p><p></p><p></p><p>I never really said otherwise. I am arguing that its thematic niche <em>is dull and insipid, and thus should not be the winner.</em> Redemption, on the other hand, actually had flavor and texture to it, and represents a much more interesting and critical struggle: how long to press the "all life is sacred, every injury is a wrong, every soul is worth redeeming" doctrine, in the face of a world where you <em>cannot</em> always find the resources and effort and (most importantly) <em>time</em> to achieve that redemption, where one must sometimes accept that the perfect is the enemy of the good, and yet never fall prey to the cynicism that says "well if the perfect <em>can be</em> the enemy of the good, we should not seek the perfect in the first place."</p><p></p><p>That's a fantastically interesting, worthy struggle--and one that will follow such a character for their whole life, no matter what other things they face. They will <em>always</em> wrestle with that, and <em>always</em> wonder if they made the right decisions in the past, or if they will err in the future, even despite their genuine and continuing <strong>devotion</strong>.</p><p></p><p></p><p>No. I think other parts of it should change just as you do. But I <em>do</em> take special umbrage with the use of that word, <em>because</em> "devotion" is literally what every Paladin should have. Not every Paladin should care about redemption, or royal authority, or ensuring that the wicked are punished. But <em>every</em> Paladin should be devoted.</p><p></p><p>The mechanics--or, perhaps I should say <em>meh</em>chanics--aren't particularly interesting. The fluff is worse, and the name is outright <em>rank</em>. Collectively, we have something that, yes, it serves a valid function. It's also one of the worst options on the list, and one that I <em>dearly hope</em> gets heavily reworked in "One D&D."</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8802006, member: 6790260"] I just...don't agree with that. Again, that's blander than unflavored oatmeal as far as I'm concerned. That's like saying "Mad Scientist, Unhinged and Brilliant" or "Shōnen Protagonist, Ridiculously Strong and Bizarrely Friendly." Sure, not all Paladins will be Good (since I prefer the 4e style thereof.) But purity, in the terms of a Paladin...[I]is purity of devotion[/I]. Like...that's literally what it is. “My good blade carves the casques of men,/My tough lance thrusteth sure,/and my strength is as the strength of ten/because my heart is pure.” (Tennyson, [I]Sir Galahad.[/I]) The purity [I]is[/I] the devotion; the devotion [I]is[/I] the purity. They are one and the same, inseparable. I never really said otherwise. I am arguing that its thematic niche [I]is dull and insipid, and thus should not be the winner.[/I] Redemption, on the other hand, actually had flavor and texture to it, and represents a much more interesting and critical struggle: how long to press the "all life is sacred, every injury is a wrong, every soul is worth redeeming" doctrine, in the face of a world where you [I]cannot[/I] always find the resources and effort and (most importantly) [I]time[/I] to achieve that redemption, where one must sometimes accept that the perfect is the enemy of the good, and yet never fall prey to the cynicism that says "well if the perfect [I]can be[/I] the enemy of the good, we should not seek the perfect in the first place." That's a fantastically interesting, worthy struggle--and one that will follow such a character for their whole life, no matter what other things they face. They will [I]always[/I] wrestle with that, and [I]always[/I] wonder if they made the right decisions in the past, or if they will err in the future, even despite their genuine and continuing [B]devotion[/B]. No. I think other parts of it should change just as you do. But I [I]do[/I] take special umbrage with the use of that word, [I]because[/I] "devotion" is literally what every Paladin should have. Not every Paladin should care about redemption, or royal authority, or ensuring that the wicked are punished. But [I]every[/I] Paladin should be devoted. The mechanics--or, perhaps I should say [I]meh[/I]chanics--aren't particularly interesting. The fluff is worse, and the name is outright [I]rank[/I]. Collectively, we have something that, yes, it serves a valid function. It's also one of the worst options on the list, and one that I [I]dearly hope[/I] gets heavily reworked in "One D&D." [/QUOTE]
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