Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Companion thread to 5E Survivor - Subclasses (Part X: Sorcerers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8804897" data-attributes="member: 6790260"><p>Taking things from a different direction, that is, thematics rather than mechanics per se</p><p></p><p>Dragons are awesome, so there will always be people into it. Not <em>everyone</em> thinks dragons are awesome, but a lot do.</p><p>Sea Sorcery evokes pirate themes. Pirates are, likewise, awesome and thus attract attention.</p><p>Shadow is obvious: ninjas. Ninjas are awesome, so being a <em>magic</em> ninja must be even better.</p><p>Divine Soul lets you have that "touched by an angel" theme. I prefer other methods for that, but I can see the appeal.</p><p>"Oncoming storm"/"ride the lightning" is solid gold themeing, particularly due to the many (often PoC) electricity-powered superheroes.</p><p></p><p>By comparison, Pyromancer comes across thematically as pigeonholed (fire and ONLY fire), Wild Magic has the implication of being unhinged and dangerous to others, and Clockwork seems a contradictory thing (the heady in-the-blood rush of...perfect lawfulness...?)</p><p></p><p>Giants and Phoenixes don't have massive fanbases like dragons, ninjas, and pirates, but they've got fans, so they're holding on. Lunar is somewhat obscure, but a connection to cosmic cycles isn't too weird (I actually quite liked the concept of the Cosmic Sorcerer in 4e), and it may be picking up secondary vibes from Shadow due to moon -> night -> darkness.</p><p></p><p>So, from a purely thematic standpoint, the front-runners and middle-grounders are pretty much what we would expect, and the ones that have been eliminated or are lagging behind likewise fit into the less-popular/not-well-received themes.</p><p></p><p>In truth, mechanics, thematics, and experience-in-play all factor in here, so there's a lot of noise in these signals.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8804897, member: 6790260"] Taking things from a different direction, that is, thematics rather than mechanics per se Dragons are awesome, so there will always be people into it. Not [I]everyone[/I] thinks dragons are awesome, but a lot do. Sea Sorcery evokes pirate themes. Pirates are, likewise, awesome and thus attract attention. Shadow is obvious: ninjas. Ninjas are awesome, so being a [I]magic[/I] ninja must be even better. Divine Soul lets you have that "touched by an angel" theme. I prefer other methods for that, but I can see the appeal. "Oncoming storm"/"ride the lightning" is solid gold themeing, particularly due to the many (often PoC) electricity-powered superheroes. By comparison, Pyromancer comes across thematically as pigeonholed (fire and ONLY fire), Wild Magic has the implication of being unhinged and dangerous to others, and Clockwork seems a contradictory thing (the heady in-the-blood rush of...perfect lawfulness...?) Giants and Phoenixes don't have massive fanbases like dragons, ninjas, and pirates, but they've got fans, so they're holding on. Lunar is somewhat obscure, but a connection to cosmic cycles isn't too weird (I actually quite liked the concept of the Cosmic Sorcerer in 4e), and it may be picking up secondary vibes from Shadow due to moon -> night -> darkness. So, from a purely thematic standpoint, the front-runners and middle-grounders are pretty much what we would expect, and the ones that have been eliminated or are lagging behind likewise fit into the less-popular/not-well-received themes. In truth, mechanics, thematics, and experience-in-play all factor in here, so there's a lot of noise in these signals. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Companion thread to 5E Survivor - Subclasses (Part X: Sorcerers)
Top