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Companion thread to 5E Survivor - Subclasses (Part XIII: Warlock)
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<blockquote data-quote="EzekielRaiden" data-source="post: 8824951" data-attributes="member: 6790260"><p>I mean, I would have downvoted either of the others preferentially, so...at least I wouldn't have, if I'd had the chance.</p><p></p><p>Of course, you could've voted down one of the others instead; I find it much more productive to keep a controversial candidate alive (don't boost it, but don't slam it either, just let it ride) for as long as possible. You then focus on taking down the options that are most likely to win: the dull, boring, basic ones. (Unless it's Dragon Sorcerer. Because I <em>like</em> Dragon Sorcerer, and therefore it being generic and unadorned is an unpardonable sin. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite13" alt=":cautious:" title="Cautious :cautious:" loading="lazy" data-shortname=":cautious:" /> Everything <em>else,</em> being as generic as possible literally couldn't be more desirable.) By keeping a controversial candidate until the top 3-4, and (hopefully) eliminating at least one of the unflavored-oatmeal options along the way (because there's always at least two), you significantly raise the chance that <em>enough</em> others will dislike the options that aren't your favorite that you can squeak out a victory. Anything which comes down to the 6-7 average on the top 3 is basically down to luck of the draw as to which fans happen to vote first, so keeping that lightning rod around to draw ire right at the end (and thus give you a 50/50 chance of getting the upvote!) is very useful.</p><p></p><p>Of course, hatters gonna hat though. Exactly as I predicted, nothing but unflavored oatmeal would be allowed to win this. I fully look forward (lied the boy) to seeing Evoker win the Wizard competition and then either it, Tempest Cleric, or Battle Master Fighter winning the final round, because God forbid we actually have something exciting, daring, or remotely creative take center stage.</p><p></p><p>Edit: To be clear, I know I'm being a salty curmudgeon here. It's just deeply disappointing that there has literally not once, not a single time, been a subclass I actually <em>liked</em> that has won. (Well, okay Lore Bard is alright, but I wanted Eloquence.) It becomes a lot harder to feel positive about it when one's preferences feel so crapped on constantly, every single time, without fail. Even when your preferences actually hew to the overall pattern, somehow the pattern breaks, just to spite you.</p><p></p><p>It makes me want to start an alternative style. Survivor is kind of punitive and really a lot more focused on <em>destroying</em> the "participants" you want to lose, rather than on <em>supporting</em> the ones you want to win. Feels like there has to be a more positive option. Like...I dunno, a "racetrack" competition, where everyone starts at 0 and you <em>rank</em> the winners based on how many posts it takes for them to cross the finish line. Perhaps have it start at 0 for everyone and every vote is +2/-1? That way it still has the back-and-forth, the possibility of surprise upsets or having a front-runner suddenly lose progress, but always moves <em>something</em> closer to the finish line?</p><p></p><p>I dunno. Could be fun. And would give us more of a "relative ranking" rather than a winner-takes-all.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8824951, member: 6790260"] I mean, I would have downvoted either of the others preferentially, so...at least I wouldn't have, if I'd had the chance. Of course, you could've voted down one of the others instead; I find it much more productive to keep a controversial candidate alive (don't boost it, but don't slam it either, just let it ride) for as long as possible. You then focus on taking down the options that are most likely to win: the dull, boring, basic ones. (Unless it's Dragon Sorcerer. Because I [I]like[/I] Dragon Sorcerer, and therefore it being generic and unadorned is an unpardonable sin. :cautious: Everything [I]else,[/I] being as generic as possible literally couldn't be more desirable.) By keeping a controversial candidate until the top 3-4, and (hopefully) eliminating at least one of the unflavored-oatmeal options along the way (because there's always at least two), you significantly raise the chance that [I]enough[/I] others will dislike the options that aren't your favorite that you can squeak out a victory. Anything which comes down to the 6-7 average on the top 3 is basically down to luck of the draw as to which fans happen to vote first, so keeping that lightning rod around to draw ire right at the end (and thus give you a 50/50 chance of getting the upvote!) is very useful. Of course, hatters gonna hat though. Exactly as I predicted, nothing but unflavored oatmeal would be allowed to win this. I fully look forward (lied the boy) to seeing Evoker win the Wizard competition and then either it, Tempest Cleric, or Battle Master Fighter winning the final round, because God forbid we actually have something exciting, daring, or remotely creative take center stage. Edit: To be clear, I know I'm being a salty curmudgeon here. It's just deeply disappointing that there has literally not once, not a single time, been a subclass I actually [I]liked[/I] that has won. (Well, okay Lore Bard is alright, but I wanted Eloquence.) It becomes a lot harder to feel positive about it when one's preferences feel so crapped on constantly, every single time, without fail. Even when your preferences actually hew to the overall pattern, somehow the pattern breaks, just to spite you. It makes me want to start an alternative style. Survivor is kind of punitive and really a lot more focused on [I]destroying[/I] the "participants" you want to lose, rather than on [I]supporting[/I] the ones you want to win. Feels like there has to be a more positive option. Like...I dunno, a "racetrack" competition, where everyone starts at 0 and you [I]rank[/I] the winners based on how many posts it takes for them to cross the finish line. Perhaps have it start at 0 for everyone and every vote is +2/-1? That way it still has the back-and-forth, the possibility of surprise upsets or having a front-runner suddenly lose progress, but always moves [I]something[/I] closer to the finish line? I dunno. Could be fun. And would give us more of a "relative ranking" rather than a winner-takes-all. [/QUOTE]
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