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Companion thread to 5E Survivor - Subclasses (Part XV: The FINAL ROUND)
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<blockquote data-quote="Aldarc" data-source="post: 8846902" data-attributes="member: 5142"><p><img class="smilie smilie--emoji" loading="lazy" alt="🙄" title="Face with rolling eyes :rolling_eyes:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" data-shortname=":rolling_eyes:" /> These sort of veiled attacks are never productive nor do they deescalate conflict.</p><p></p><p>My point with my angel comment was that many GMs have come here to brag or pat themselves on the back about how their changes made the "game better" or more fun, but I find such claims to be questionable as those impacted by said changes are effectively voiceless. I have no doubt that many GMs I have played with would make similar claims about how their changes to spells and the like make the game more fun, but it's not necessarily the sentiment that I or the other players <em>actually had</em> about said changes that were made for "the better." IME, it's a presumption projected upon players by the GM's sense of self-satisfaction. GMs are more often angels in their stories, but not necessarily the stories of their players. <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /></p></blockquote><p></p>
[QUOTE="Aldarc, post: 8846902, member: 5142"] 🙄 These sort of veiled attacks are never productive nor do they deescalate conflict. My point with my angel comment was that many GMs have come here to brag or pat themselves on the back about how their changes made the "game better" or more fun, but I find such claims to be questionable as those impacted by said changes are effectively voiceless. I have no doubt that many GMs I have played with would make similar claims about how their changes to spells and the like make the game more fun, but it's not necessarily the sentiment that I or the other players [I]actually had[/I] about said changes that were made for "the better." IME, it's a presumption projected upon players by the GM's sense of self-satisfaction. GMs are more often angels in their stories, but not necessarily the stories of their players. 🤷♂️ [/QUOTE]
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Companion thread to 5E Survivor - Subclasses (Part XV: The FINAL ROUND)
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