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Companion Thread to 5E Survivor - Weapons
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<blockquote data-quote="CreamCloud0" data-source="post: 9037748" data-attributes="member: 7034710"><p>i'm not saying they're useless but i don't feel they really have any <em>specific use</em>, one where you'd ever <em>want or need to pick them</em> over any other type of damage, compare them to the force damage type which is doing a similar thing much more successfully, where (to my understanding) force isn't a damage type that lots of stuff is Vunerable to but it isn't widely Resisted either and is capable of targeting a specific subset of enemies that are outright immune to most other types of damage, it has A Use, A Purpose, rather than just being the most generic baseline type of damage anyone can deal.</p><p></p><p>but this brings us back to my other post's original point: letting it be much more of a baseline mechanic to be able to enchant your weapons to also be dealing energy damage types(just the damage type not additional damage), to give those who rely on weapons much more of an in into being effective in the vunerabilities targeting game and have more of a reason to have multiple weapons.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9037748, member: 7034710"] i'm not saying they're useless but i don't feel they really have any [I]specific use[/I], one where you'd ever [I]want or need to pick them[/I] over any other type of damage, compare them to the force damage type which is doing a similar thing much more successfully, where (to my understanding) force isn't a damage type that lots of stuff is Vunerable to but it isn't widely Resisted either and is capable of targeting a specific subset of enemies that are outright immune to most other types of damage, it has A Use, A Purpose, rather than just being the most generic baseline type of damage anyone can deal. but this brings us back to my other post's original point: letting it be much more of a baseline mechanic to be able to enchant your weapons to also be dealing energy damage types(just the damage type not additional damage), to give those who rely on weapons much more of an in into being effective in the vunerabilities targeting game and have more of a reason to have multiple weapons. [/QUOTE]
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