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Companion thread to Survivor:Proficiencies
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<blockquote data-quote="Tonguez" data-source="post: 8973375" data-attributes="member: 1125"><p><a href="https://www.enworld.org/threads/5e-survivor-proficiencies.696752/" target="_blank">5eSurvivor Thread<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> Proficiencies</a></p><p></p><p>Proficiencies are the Skills, Tools and Vehicles that a character has some aptitude in using, and they do a lot of work in the non-combat parts of the game.</p><p>18 Skills, 26 tools (including musical instruments and gaming set) and 2 vehicle aptitudes, giving us a manageable 46 items to vote on.</p><p></p><p>So lets discuss</p><ul> <li data-xf-list-type="ul">do you like the way 5e does proficiencies?</li> <li data-xf-list-type="ul">are certain Skills just too uberpowerful? (Perception, Athletics?),</li> <li data-xf-list-type="ul">which Proficiencies are useless? (Weavers kit, History?),</li> <li data-xf-list-type="ul">why is there no Profession/Craft skill?</li> <li data-xf-list-type="ul">just what is the purpose of Insight?</li> </ul><p></p><p>As for me I would like Perception to become entirely passive and for its active part to be taken over by Investigate. I also don’t like Insight not because its a lie detector but that it becomes the “ask the DM to give us a clue”, which to me is naff. And yes I do think there should be a Profession/Artisan skill added to allow PCs to do stuff besides adventuring</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8973375, member: 1125"] [URL='https://www.enworld.org/threads/5e-survivor-proficiencies.696752/']5eSurvivor Thread:P Proficiencies[/URL] Proficiencies are the Skills, Tools and Vehicles that a character has some aptitude in using, and they do a lot of work in the non-combat parts of the game. 18 Skills, 26 tools (including musical instruments and gaming set) and 2 vehicle aptitudes, giving us a manageable 46 items to vote on. So lets discuss [LIST] [*]do you like the way 5e does proficiencies? [*]are certain Skills just too uberpowerful? (Perception, Athletics?), [*]which Proficiencies are useless? (Weavers kit, History?), [*]why is there no Profession/Craft skill? [*]just what is the purpose of Insight? [/LIST] As for me I would like Perception to become entirely passive and for its active part to be taken over by Investigate. I also don’t like Insight not because its a lie detector but that it becomes the “ask the DM to give us a clue”, which to me is naff. And yes I do think there should be a Profession/Artisan skill added to allow PCs to do stuff besides adventuring [/QUOTE]
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