Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Companions - Bringing Back Leadership
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 4674169" data-attributes="member: 82106"><p>Well, it would probably help to have some definitions. As I see it there are several categories of NPCs that could be 'attached to' a character in some fashion. Not all of them have to use the same mechanic.</p><p></p><p>A 'hireling' would be some sort of NPC which is employed by the PC in some capacity. Generally that would be a specific purpose and they would not be a character class. More likely they would be a specialist of some kind, a scribe, armourer, etc. They're not usually likely to be part of an encounter except incidentally. Thus they really don't need any sort of mechanic, they're just NPCs. The butler in your mansion is such a character. If there is a question about their loyalty, then a Charisma check can be made to determine if the butler takes a bribe to allow thieves into the mansion while you're gone. The RS system or something similar can supply modifiers.</p><p></p><p>The next type would be a 'henchman'. This would be your NPC that is hired by the PC as an adjunct to the party. They are unlikely to be near the level of the PCs (or why wouldn't they just adventure on their own). They are doubly unlikely to be above heroic tier regardless of the levels of the PCs. Essentially they would like a hireling, but their function is to fight for you, and again RS can work as outlined as a morale system for them.</p><p></p><p>A 'follower' would be a whole different category of thing. This would be your squire or companion of some sort. This guy is dedicated to your cause and is an adjunct to your character. I think they still need to have independent actions, but they could be acquired via a paragon path for instance. They would always be N levels lower than the PC and might provide certain minor static bonuses like maintaining your armor (reduces ACP by one or movement penalty by 1 or somesuch). They might also use the RS system, but they are generally loyal and probably wouldn't run away for instance in a fight unless the battle is lost. </p><p></p><p>Actually as far as general leadership goes it can just use the Diplomacy and Insight skills, which can already be boosted by feats. There could be a leadership skill specifically, but it isn't necessary and adding skills is probably too much additional game mechanics.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4674169, member: 82106"] Well, it would probably help to have some definitions. As I see it there are several categories of NPCs that could be 'attached to' a character in some fashion. Not all of them have to use the same mechanic. A 'hireling' would be some sort of NPC which is employed by the PC in some capacity. Generally that would be a specific purpose and they would not be a character class. More likely they would be a specialist of some kind, a scribe, armourer, etc. They're not usually likely to be part of an encounter except incidentally. Thus they really don't need any sort of mechanic, they're just NPCs. The butler in your mansion is such a character. If there is a question about their loyalty, then a Charisma check can be made to determine if the butler takes a bribe to allow thieves into the mansion while you're gone. The RS system or something similar can supply modifiers. The next type would be a 'henchman'. This would be your NPC that is hired by the PC as an adjunct to the party. They are unlikely to be near the level of the PCs (or why wouldn't they just adventure on their own). They are doubly unlikely to be above heroic tier regardless of the levels of the PCs. Essentially they would like a hireling, but their function is to fight for you, and again RS can work as outlined as a morale system for them. A 'follower' would be a whole different category of thing. This would be your squire or companion of some sort. This guy is dedicated to your cause and is an adjunct to your character. I think they still need to have independent actions, but they could be acquired via a paragon path for instance. They would always be N levels lower than the PC and might provide certain minor static bonuses like maintaining your armor (reduces ACP by one or movement penalty by 1 or somesuch). They might also use the RS system, but they are generally loyal and probably wouldn't run away for instance in a fight unless the battle is lost. Actually as far as general leadership goes it can just use the Diplomacy and Insight skills, which can already be boosted by feats. There could be a leadership skill specifically, but it isn't necessary and adding skills is probably too much additional game mechanics. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Companions - Bringing Back Leadership
Top