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Community
Playing the Game
Story Hour
Company of the Random Encounter ('complete' 14 Nov 2004)
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<blockquote data-quote="Capellan" data-source="post: 399147" data-attributes="member: 6294"><p><strong>Preamble</strong></p><p></p><p>I originally developed <strong>Company of the Random Encounter</strong> as an alternative game to run on the weekends when my "main" campaign had to be cancelled. This is no longer the case, but because of this origin, things work a little differently than in a "standard" game.</p><p></p><p>Essentially, the way this campaign works is that, whenever I want to schedule a session of "CotRE", I send an e-mail out to a pool of players (the members of which has changed as the campaign progressed), and as long as 4 people are available, we will play (a maximum of 6 players are accepted for each game).</p><p></p><p>The campaign's guiding principle is to <em>have fun</em> - hopefully that comes through in the story hour!</p><p></p><p>A collection of the story hour, containing everything up to the 8th of June, 2004, is now available for download:</p><p></p><p><a href="http://www.enworld.org/forums/local_links.php?action=jump&id=331" target="_blank">Company of the Random Encounter - Volume 1</a></p><p></p><p>If you've read the PDF and want to skip straight to the stuff that was written after this date, you can click <a href="http://www.enworld.org/forums/showthread.php?p=1586480#post1586480" target="_blank">here</a>.</p><p></p><p>As of <strong>14 November 2004</strong>, this story hour is 'complete' ... circumstances brought the campaign to and end, and I've written up everything I have notes for.</p></blockquote><p></p>
[QUOTE="Capellan, post: 399147, member: 6294"] [B]Preamble[/B] I originally developed [b]Company of the Random Encounter[/b] as an alternative game to run on the weekends when my "main" campaign had to be cancelled. This is no longer the case, but because of this origin, things work a little differently than in a "standard" game. Essentially, the way this campaign works is that, whenever I want to schedule a session of "CotRE", I send an e-mail out to a pool of players (the members of which has changed as the campaign progressed), and as long as 4 people are available, we will play (a maximum of 6 players are accepted for each game). The campaign's guiding principle is to [i]have fun[/i] - hopefully that comes through in the story hour! A collection of the story hour, containing everything up to the 8th of June, 2004, is now available for download: [URL=http://www.enworld.org/forums/local_links.php?action=jump&id=331]Company of the Random Encounter - Volume 1[/URL] If you've read the PDF and want to skip straight to the stuff that was written after this date, you can click [URL=http://www.enworld.org/forums/showthread.php?p=1586480#post1586480]here[/URL]. As of [b]14 November 2004[/b], this story hour is 'complete' ... circumstances brought the campaign to and end, and I've written up everything I have notes for. [/QUOTE]
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Company of the Random Encounter ('complete' 14 Nov 2004)
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