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Company of the Random Encounter ('complete' 14 Nov 2004)
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<blockquote data-quote="Capellan" data-source="post: 965970" data-attributes="member: 6294"><p><strong>"The Burning Plague" by Miguel Duran (WotC Free Adventure) - Part 12</strong></p><p></p><p>With the symptoms of the disease now plaguing them all - even Anastria is now complaining of dizziness and fore joints, though no-one seems to much care - the adventurers struggle back to town, where they begin the slow process of healing. The wounds of the battle with the orc pass quickly, cured by the Padre's restorative magic, but the disease lingers for several days, and the adventurers are still weak and drained even after they finally fight off the effects.</p><p></p><p>Once their convalescence is complete, however, they take the town's markets by storm. As a strategic and commercial centre, Duvik's Pass offers far more goods in its markets than a small village like Amberdale, and the group is eager to take the utmost advantage of this, quickly spending almost all of the treasure they discovered in the mines. Mantreus in particular spends coins like water, treating himself to a small arsenal of top quality thieves' tools.</p><p></p><p>In addition to all these individual purchases, the group clubs together to buy a partially depleted <em>wand of cure light wounds</em>. Having found themselves short of healing at several times during their trip through the mines, they are resolved to be better prepared for any future adventure.</p><p></p><p>The night after she recovers enough to get out of bed, Twinkle looks for the Padre in the common room of the town's inn. The place is quiet - most people are still recovering - and the priest has a secluded corner to himself. He is slumped back in his chair, nursing an ale and clearly trying not to fall asleep. Dark circles ring his eyes: like anyone in town with medical training, he has been working throughout the day, tending those who are still sick. The numbers of the ill are dwindling, it is true, but those left are the weakest and the most sickly, making them the most demanding to treat.</p><p></p><p>Seeing the gnome, he raises one palm,</p><p></p><p>"Not tonight, please. I lack the energy for one of your pranks."</p><p></p><p>Twinkle shrugs and scoots into the seat on the opposite side of the table,</p><p></p><p>"Actually, I wanted to thank you." She pauses at the priest's look of evident surprise, "Rose told me what you did in the fight. She said I would have died -"</p><p></p><p>"You're a comrade." The Padre cuts her off, "I would have done it for anyone in the group."</p><p></p><p>"That doesn't make me any less grateful." Twinkle makes a shushing gesture, "What you did ... it's the bravest thing that anyone I know has ever done. And it saved my life. I won't forget it." she glances down at her hands.</p><p></p><p>Despite himself, the Padre is touched by the thank you - and by the young gnome's bashful earnestness. He takes a swallow of ale, then replies, voice a little gruff.</p><p></p><p>"You're welcome. I'm sure you'd do the same for me."</p><p></p><p>"Yeah." Twinkle wrinkles her nose and grins, "And I've never let you hear the end of it, after I did."</p><p></p><p>Her sudden change of mood startles a chuckle out of the usually dour cleric.</p><p></p><p>"If you'd saved my life, I think I could learn to live with the grief I'd get about it." his tone grows more serious, "Now get to bed. You're still not fully recovered."</p><p></p><p>To his surprise, the gnome actually nods, and slides out of her chair.</p><p></p><p>"G'night." She gives him a tired half-wave, then trots off toward the stairs. As she reaches the halfway point, she suddenly straightens, then rushes off, leaping up the steps, two at a time. The Padre shakes his head and leans back, eyes half-closing.</p><p></p><p>"Someone's in for a rude awakening. Hope it's not me." He yawns, slowly losing the battle with his exhaustion. His tiredness feels bone deep, making every muscle in his body ache. As sleep dulls the pain, he finds himself wondering what the others are doing in Amberdale.</p><p></p><p><em>We've been gone over a week, now. Still, how much trouble could they get themselves in?</em></p><p></p><p>His last conscious thought, as he drifts into a doze, is that he probably doesn't want to know the answer.</p></blockquote><p></p>
[QUOTE="Capellan, post: 965970, member: 6294"] [b]"The Burning Plague" by Miguel Duran (WotC Free Adventure) - Part 12[/b] With the symptoms of the disease now plaguing them all - even Anastria is now complaining of dizziness and fore joints, though no-one seems to much care - the adventurers struggle back to town, where they begin the slow process of healing. The wounds of the battle with the orc pass quickly, cured by the Padre's restorative magic, but the disease lingers for several days, and the adventurers are still weak and drained even after they finally fight off the effects. Once their convalescence is complete, however, they take the town's markets by storm. As a strategic and commercial centre, Duvik's Pass offers far more goods in its markets than a small village like Amberdale, and the group is eager to take the utmost advantage of this, quickly spending almost all of the treasure they discovered in the mines. Mantreus in particular spends coins like water, treating himself to a small arsenal of top quality thieves' tools. In addition to all these individual purchases, the group clubs together to buy a partially depleted [i]wand of cure light wounds[/i]. Having found themselves short of healing at several times during their trip through the mines, they are resolved to be better prepared for any future adventure. The night after she recovers enough to get out of bed, Twinkle looks for the Padre in the common room of the town's inn. The place is quiet - most people are still recovering - and the priest has a secluded corner to himself. He is slumped back in his chair, nursing an ale and clearly trying not to fall asleep. Dark circles ring his eyes: like anyone in town with medical training, he has been working throughout the day, tending those who are still sick. The numbers of the ill are dwindling, it is true, but those left are the weakest and the most sickly, making them the most demanding to treat. Seeing the gnome, he raises one palm, "Not tonight, please. I lack the energy for one of your pranks." Twinkle shrugs and scoots into the seat on the opposite side of the table, "Actually, I wanted to thank you." She pauses at the priest's look of evident surprise, "Rose told me what you did in the fight. She said I would have died -" "You're a comrade." The Padre cuts her off, "I would have done it for anyone in the group." "That doesn't make me any less grateful." Twinkle makes a shushing gesture, "What you did ... it's the bravest thing that anyone I know has ever done. And it saved my life. I won't forget it." she glances down at her hands. Despite himself, the Padre is touched by the thank you - and by the young gnome's bashful earnestness. He takes a swallow of ale, then replies, voice a little gruff. "You're welcome. I'm sure you'd do the same for me." "Yeah." Twinkle wrinkles her nose and grins, "And I've never let you hear the end of it, after I did." Her sudden change of mood startles a chuckle out of the usually dour cleric. "If you'd saved my life, I think I could learn to live with the grief I'd get about it." his tone grows more serious, "Now get to bed. You're still not fully recovered." To his surprise, the gnome actually nods, and slides out of her chair. "G'night." She gives him a tired half-wave, then trots off toward the stairs. As she reaches the halfway point, she suddenly straightens, then rushes off, leaping up the steps, two at a time. The Padre shakes his head and leans back, eyes half-closing. "Someone's in for a rude awakening. Hope it's not me." He yawns, slowly losing the battle with his exhaustion. His tiredness feels bone deep, making every muscle in his body ache. As sleep dulls the pain, he finds himself wondering what the others are doing in Amberdale. [i]We've been gone over a week, now. Still, how much trouble could they get themselves in?[/i] His last conscious thought, as he drifts into a doze, is that he probably doesn't want to know the answer. [/QUOTE]
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