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Story Hour
Company of the Red Kestrel (1/8/2004 - Confrontations)
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<blockquote data-quote="Joshua Randall" data-source="post: 747403" data-attributes="member: 7737"><p><strong>Interlude - Magnamund Background</strong></p><p></p><p>The reason the world of Magnamund seems so well-realized is that I am shamelessly borrowing it from the Lone Wolf game books, by Joe Dever. I have layered a lot of my own ideas on top, but the foundation already existed.</p><p></p><p>You can learn more about the world of Lone Wolf at <a href="http://www.projectaon.org" target="_blank">Project Aon</a>. Also, as you may have heard, <a href="http://www.mongoosepublishing.com" target="_blank">Mongoose Publishing</a> has the license to produce a d20 version of Magnamund. (Of course, I found this out only <strong>after</strong> putting in tons of work on my version of Magnamund... d'oh!)</p><p></p><p>Anyway, here's what I wrote up as hooks for my players. (This is paraphrased from the intro to <em>Flight from the Dark</em>, the first Lone Wolf gamebook.)</p><p></p><p>I've also established a theme for the campaign:</p><p></p><p>Right now, the PCs are still in the "build themselves up" phase; as one of my players describes it, "It's like being in the minor leagues waiting to get called up to the majors."</p><p></p><p>Finally, for your viewing pleasure, I've attached a map (scanned from <em>Flight from the Dark</em>) of the Lastlands, the region of Northern Magnamund in which the campaign has taken place to date. (In the future, I hope to get the PCs to travel to some of the other regions of Magnamund, all of which have groovy maps like this one.)</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 747403, member: 7737"] [b]Interlude - Magnamund Background[/b] The reason the world of Magnamund seems so well-realized is that I am shamelessly borrowing it from the Lone Wolf game books, by Joe Dever. I have layered a lot of my own ideas on top, but the foundation already existed. You can learn more about the world of Lone Wolf at [URL=http://www.projectaon.org]Project Aon[/URL]. Also, as you may have heard, [URL=http://www.mongoosepublishing.com]Mongoose Publishing[/URL] has the license to produce a d20 version of Magnamund. (Of course, I found this out only [b]after[/b] putting in tons of work on my version of Magnamund... d'oh!) Anyway, here's what I wrote up as hooks for my players. (This is paraphrased from the intro to [i]Flight from the Dark[/i], the first Lone Wolf gamebook.) I've also established a theme for the campaign: Right now, the PCs are still in the "build themselves up" phase; as one of my players describes it, "It's like being in the minor leagues waiting to get called up to the majors." Finally, for your viewing pleasure, I've attached a map (scanned from [i]Flight from the Dark[/i]) of the Lastlands, the region of Northern Magnamund in which the campaign has taken place to date. (In the future, I hope to get the PCs to travel to some of the other regions of Magnamund, all of which have groovy maps like this one.) [/QUOTE]
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Company of the Red Kestrel (1/8/2004 - Confrontations)
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