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Comparative review of Mutant Crawl Classics and the Umarican Survival Guide (Long as hell)
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<blockquote data-quote="Bront" data-source="post: 7250822" data-attributes="member: 19696"><p>Glad you like the USG. MCC has some interesting stuff too, but it didn't float my boat as much. Though I'll admit having a personal interest in the USG content likely has a bit to do with that.</p><p></p><p>There is a conversion appendix in the USG for converting stuff to USG, mostly it goes into the Armor rules and how to move them back and forth. If you don't like the armor rules, it shouldn't be too hard to reverse engineer them back to the standard armor rules.</p><p></p><p>As part of the USG kickstarter, the POD is coming soon (the first proofs needed a few minor changes, once we sign off on the second proofs, they're live for backers, and then for the public). We also have 2 different soucebooks/sandbox adventures on the way, and the Twisted Menagerie monster manual that at the moment think is coming out early next year. Heck, I have an adventure outline I've been procrastinating on that I have some stuff mapped out for from late last year, so that might get written and released at some point.</p><p></p><p>Honestly, its a great time to be a post-apocalyptic gamer. With 2 great products out there, GMs have plenty of opportunities to mix and match from each book and make the campaign they want.</p><p></p><p></p><p><em>Disclosure: I'm one of the authors involved in USG, helped run the kickstarter, and manage some of Shield of Faith's social media stuff.</em></p></blockquote><p></p>
[QUOTE="Bront, post: 7250822, member: 19696"] Glad you like the USG. MCC has some interesting stuff too, but it didn't float my boat as much. Though I'll admit having a personal interest in the USG content likely has a bit to do with that. There is a conversion appendix in the USG for converting stuff to USG, mostly it goes into the Armor rules and how to move them back and forth. If you don't like the armor rules, it shouldn't be too hard to reverse engineer them back to the standard armor rules. As part of the USG kickstarter, the POD is coming soon (the first proofs needed a few minor changes, once we sign off on the second proofs, they're live for backers, and then for the public). We also have 2 different soucebooks/sandbox adventures on the way, and the Twisted Menagerie monster manual that at the moment think is coming out early next year. Heck, I have an adventure outline I've been procrastinating on that I have some stuff mapped out for from late last year, so that might get written and released at some point. Honestly, its a great time to be a post-apocalyptic gamer. With 2 great products out there, GMs have plenty of opportunities to mix and match from each book and make the campaign they want. [I]Disclosure: I'm one of the authors involved in USG, helped run the kickstarter, and manage some of Shield of Faith's social media stuff.[/I] [/QUOTE]
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Comparative review of Mutant Crawl Classics and the Umarican Survival Guide (Long as hell)
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