0-hr
Starship Cartographer
1) When I DM, I have characters gain hit points equal to the average (for their die type)rounded up. So wizards get 3 hp each level (before CON), clerics get 5, barbarians 7, etc..
2) In another game, the DM and the player both roll a die and the character uses the better roll for their hit points.
Intuitively, I believe that the two-dice method yeilds better results in the long run - especially for d10 and d12 classes. I'm not so sure about the d4's. If someone with a knowledgge of statistics is really bored, could you enlighten me as to the actual numbers involved? Is method 2 always better, for every die type? Does it favor the big dice more than the little dice? If so, by how much?
Note that in either system, 1st level is maximum hit points as normal.
2) In another game, the DM and the player both roll a die and the character uses the better roll for their hit points.
Intuitively, I believe that the two-dice method yeilds better results in the long run - especially for d10 and d12 classes. I'm not so sure about the d4's. If someone with a knowledgge of statistics is really bored, could you enlighten me as to the actual numbers involved? Is method 2 always better, for every die type? Does it favor the big dice more than the little dice? If so, by how much?
Note that in either system, 1st level is maximum hit points as normal.