Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Comparing Monk DPR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 8227240" data-attributes="member: 2629"><p>Designing a striker version of the monk is kind of trivial. Off the top of my head...</p><p></p><p><strong><em>Order of the Closed Fist</em></strong></p><p><strong></strong></p><p><strong>Closed Fist Technique</strong></p><p></p><p>Starting when you choose this tradition at 3rd level, you can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you deal additional damage equal to your Martial Arts die plus your proficiency bonus. </p><p></p><p>Additionally, whenever you deal Bludgeoning damage, you may elect to deal force damage instead.</p><p></p><p><strong>Ki Smite:</strong></p><p></p><p>When you choose this tradition at 3rd level, you learn magical spells that harness the power of the your ki to deliver devastating blows. A spell requires you to spend ki points each time you use it. You may use these spells with your unarmed strikes even if the spell description would not allow it, and they can be cast as a reaction when you declare an attack using your unarmed strike. </p><p></p><p>You know either the Thunderous Smite or Wrathful Smite spell. You learn one additional spell of your choice at 6th, 11th, and 17th level from the list below if the spell has a prerequisite class level listed that you meet. Whenever you learn a new elemental spell, you can also replace one spell that you already know with a different spell so long as you meet the requirements.</p><p></p><p>3rd level (2 ki cost): Thunderous Smite, Wrathful Smite</p><p>6th level (3 ki cost): Branding Smite, Divine Favor</p><p>11th level (4 ki cost): Blinding Smite, Crusader's Mantle, Spirit Shroud</p><p>17th level (5 ki cost): Staggering Smite, Banishing Smite, Steel Wind Strike</p><p></p><p><strong>Body Void</strong></p><p></p><p>At 6th level, you gain the ability to transition the damage of your body to another. As an action, you may make an unarmed strike against a creature. If the attack hits, in addition to your unarmed strike damage, you deal an additional amount of necrotic damage equal to two times your monk level. You heal half the amount of damage dealt by your attack (including the unarmed strike damage, the necrotic damage, and any other bonus damage). You must finish a long rest before you can use this feature again.</p><p></p><p><strong>Lightning Fury</strong></p><p></p><p>Beginning at 11th level, you can enter a special meditation that surrounds you with the temperament of lightning. At the end of a long rest, you gain the effect of a haste spell that lasts until the start of your next long rest. Not that this spell will end early if your concentration breaks, and the normal penalties for ending a haste spell applies. (Design note - yes, the spells of the class are almost all concentration based - the tension between this ability and using the ki spells is intentional).</p><p></p><p><strong>Fist of Ultimate Thunder</strong></p><p></p><p>At 17th level, you gain the ability to set up incredibly power vibrations in your body. As an action you can spend 9 ki points to start these very obvious vibrations, which last for a number of minutes equal to your monk level. While vibrating, you gain the benefits of the levitation spell. The vibrations deal 2d12 thunder damage to any creature or unattended object within 5 feet of you at the start of your turn. You may use an action to make an unarmed strike and release the power of these vibrations. When you do so, a blast of thunder erupt from your hand. Each creature and unattended object in a cone of up to 300-ft (you decide the depth of the cone) must make a Constitution saving throw. A creature or unattended object in the cone takes 16d12 thunder damage on a failed save, or half as much on a successful one. </p><p></p><p>A creature killed or object destroyed by this attack is utterly destroyed, reduced to a pile of gore or coarse dust as appropriate.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8227240, member: 2629"] Designing a striker version of the monk is kind of trivial. Off the top of my head... [B][I]Order of the Closed Fist[/I] Closed Fist Technique[/B] Starting when you choose this tradition at 3rd level, you can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you deal additional damage equal to your Martial Arts die plus your proficiency bonus. Additionally, whenever you deal Bludgeoning damage, you may elect to deal force damage instead. [B]Ki Smite:[/B] When you choose this tradition at 3rd level, you learn magical spells that harness the power of the your ki to deliver devastating blows. A spell requires you to spend ki points each time you use it. You may use these spells with your unarmed strikes even if the spell description would not allow it, and they can be cast as a reaction when you declare an attack using your unarmed strike. You know either the Thunderous Smite or Wrathful Smite spell. You learn one additional spell of your choice at 6th, 11th, and 17th level from the list below if the spell has a prerequisite class level listed that you meet. Whenever you learn a new elemental spell, you can also replace one spell that you already know with a different spell so long as you meet the requirements. 3rd level (2 ki cost): Thunderous Smite, Wrathful Smite 6th level (3 ki cost): Branding Smite, Divine Favor 11th level (4 ki cost): Blinding Smite, Crusader's Mantle, Spirit Shroud 17th level (5 ki cost): Staggering Smite, Banishing Smite, Steel Wind Strike [B]Body Void[/B] At 6th level, you gain the ability to transition the damage of your body to another. As an action, you may make an unarmed strike against a creature. If the attack hits, in addition to your unarmed strike damage, you deal an additional amount of necrotic damage equal to two times your monk level. You heal half the amount of damage dealt by your attack (including the unarmed strike damage, the necrotic damage, and any other bonus damage). You must finish a long rest before you can use this feature again. [B]Lightning Fury[/B] Beginning at 11th level, you can enter a special meditation that surrounds you with the temperament of lightning. At the end of a long rest, you gain the effect of a haste spell that lasts until the start of your next long rest. Not that this spell will end early if your concentration breaks, and the normal penalties for ending a haste spell applies. (Design note - yes, the spells of the class are almost all concentration based - the tension between this ability and using the ki spells is intentional). [B]Fist of Ultimate Thunder[/B] At 17th level, you gain the ability to set up incredibly power vibrations in your body. As an action you can spend 9 ki points to start these very obvious vibrations, which last for a number of minutes equal to your monk level. While vibrating, you gain the benefits of the levitation spell. The vibrations deal 2d12 thunder damage to any creature or unattended object within 5 feet of you at the start of your turn. You may use an action to make an unarmed strike and release the power of these vibrations. When you do so, a blast of thunder erupt from your hand. Each creature and unattended object in a cone of up to 300-ft (you decide the depth of the cone) must make a Constitution saving throw. A creature or unattended object in the cone takes 16d12 thunder damage on a failed save, or half as much on a successful one. A creature killed or object destroyed by this attack is utterly destroyed, reduced to a pile of gore or coarse dust as appropriate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Comparing Monk DPR
Top