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Comparing Monk DPR
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<blockquote data-quote="Ruin Explorer" data-source="post: 8227362" data-attributes="member: 18"><p>That's not rational nor an actual argument of any variety. It's irrational on multiple levels. It's obviously possible for an underpowered class to possess a singular overpowered ability. In fact it's extremely commonplace. That's what I was referring to re: video games, particularly MOBAs and MMORPGs. The "class has one overpowered ability" problem comes up all the time in those. Very often you get a class that's being played largely because it possesses a single, extremely powerful ability. The developers need to nerf the ability for the sake of overall game balance, but if they do, because the class is otherwise underpowered, the class will immediately drop to being rarely played and people who have invested time/effort/money in it will be pissed off.</p><p></p><p>What the developers decide to do varies. Sometimes they just nerf the ability and wait to see what happens - this can cause a lot of shrieking but is good for data gathering and can help to see how a class needs to be re-worked. Sometimes they nerf the ability whilst buffing others. This tends to be better received but can lead to further balance issues. Sometimes they're afraid of the blowback so they don't make any changes for a long time. And so on.</p><p></p><p>But the point is, it's routine for classes to be basically underpowered but possess some kind of overpowered ability.</p><p></p><p>My personal position, previously stated in this thread, is that Monks aren't particularly underpowered, but that Stunning Strike is overpowered, and is particularly a problem that the other uses for Ki don't compare well.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8227362, member: 18"] That's not rational nor an actual argument of any variety. It's irrational on multiple levels. It's obviously possible for an underpowered class to possess a singular overpowered ability. In fact it's extremely commonplace. That's what I was referring to re: video games, particularly MOBAs and MMORPGs. The "class has one overpowered ability" problem comes up all the time in those. Very often you get a class that's being played largely because it possesses a single, extremely powerful ability. The developers need to nerf the ability for the sake of overall game balance, but if they do, because the class is otherwise underpowered, the class will immediately drop to being rarely played and people who have invested time/effort/money in it will be pissed off. What the developers decide to do varies. Sometimes they just nerf the ability and wait to see what happens - this can cause a lot of shrieking but is good for data gathering and can help to see how a class needs to be re-worked. Sometimes they nerf the ability whilst buffing others. This tends to be better received but can lead to further balance issues. Sometimes they're afraid of the blowback so they don't make any changes for a long time. And so on. But the point is, it's routine for classes to be basically underpowered but possess some kind of overpowered ability. My personal position, previously stated in this thread, is that Monks aren't particularly underpowered, but that Stunning Strike is overpowered, and is particularly a problem that the other uses for Ki don't compare well. [/QUOTE]
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