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Comparing Monk DPR
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<blockquote data-quote="Asisreo" data-source="post: 8228237" data-attributes="member: 7019027"><p>You are giving up the worth of your action. You gave up the option to dodge, dash, hide, ready, cast a spell, etc. </p><p>You can make tactical decisions based on this, though. For example, a high-priority target that shouldn't be allowed more time than expected can be targeted by the SnB fighter or Monk for reliable damage while the rogue can pick off low-priority targets. For example, targeting elementals with the rogue while the genie is targeted by the monk. </p><p>No, I'm stating that variance is never reduced, period. It is a constant based in the nature of the roll. No amount of rolls will reduce or increase the variance. </p><p>Compared to a rogue, though, it isn't much comparison. Its a 6.4% chance all attacks miss and do 0 damage per turn. The rogue missing is 2.5x more likely. That's a 16% chance to miss based on the 19AC. Doesn't sound like alot but 16% is very high for level 15 compared to other classes at this level. </p><p></p><p>And this is also assuming TWF-rogue not using their bonus action for something like disengaging or hiding. If they do <strong>that,</strong> they have a 40% chance to miss completely which is quite terrible. (By consequence, their DPR drops by about 10 and their variance increases significantly as well. They become worse than a SnB fighter).</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8228237, member: 7019027"] You are giving up the worth of your action. You gave up the option to dodge, dash, hide, ready, cast a spell, etc. You can make tactical decisions based on this, though. For example, a high-priority target that shouldn't be allowed more time than expected can be targeted by the SnB fighter or Monk for reliable damage while the rogue can pick off low-priority targets. For example, targeting elementals with the rogue while the genie is targeted by the monk. No, I'm stating that variance is never reduced, period. It is a constant based in the nature of the roll. No amount of rolls will reduce or increase the variance. Compared to a rogue, though, it isn't much comparison. Its a 6.4% chance all attacks miss and do 0 damage per turn. The rogue missing is 2.5x more likely. That's a 16% chance to miss based on the 19AC. Doesn't sound like alot but 16% is very high for level 15 compared to other classes at this level. And this is also assuming TWF-rogue not using their bonus action for something like disengaging or hiding. If they do [B]that,[/B] they have a 40% chance to miss completely which is quite terrible. (By consequence, their DPR drops by about 10 and their variance increases significantly as well. They become worse than a SnB fighter). [/QUOTE]
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