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<blockquote data-quote="auburn2" data-source="post: 8246232" data-attributes="member: 6855259"><p>I asked for an example. I mean "character class X with items A, B, C and D all requiring attunment at 6th level."</p><p></p><p></p><p>Well that is not RAW.</p><p></p><p></p><p>I said that is the one adventure that it would not have derailed. It still would have taken weeks or months to find a specific magic item because that is what is in the rules.</p><p></p><p></p><p>Ok, in ROF and TOA you can't even buy mundane, normal items at most cities and towns but there is "plenty of time to stop and shop" for magic items? By the way in TOA, people literally die with every day you delay.</p><p></p><p>A couple of these campaigns I have also DMed (POA, DOMM) and in those I have found nothing in the book that waived the time or methodology required to find a magic item.</p><p></p><p></p><p></p><p></p><p>Yes, like buying fine art! NOT like walking in to Wallmart and buying wall art. Have you ever shopped for fine art? Think about what you just said and imagine you want to buy a real Picasso or Monet. Picasso or Monet would be probably Rare, Very Rare for a special piece. Think about what that is going to take to pull off! Next imagine you want a piece of Legendary artwork, like the Mona Lisa or the Venus De Milo. Imagine what kind of effort it would take to buy that!</p><p></p><p></p><p>Ok but that is not RAW in either 1E or 5E. I am not fluent in the other variants to know.</p><p></p><p></p><p>RAW It takes 7 months for a 6th level character to create +1 armor. That is AFTER they have the formula and materials. In 40 years of playing D&D I don't think I ever had a campaign with 7 months of downtime. If they use XGE it is less but they have to quest for the materials.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8246232, member: 6855259"] I asked for an example. I mean "character class X with items A, B, C and D all requiring attunment at 6th level." Well that is not RAW. I said that is the one adventure that it would not have derailed. It still would have taken weeks or months to find a specific magic item because that is what is in the rules. Ok, in ROF and TOA you can't even buy mundane, normal items at most cities and towns but there is "plenty of time to stop and shop" for magic items? By the way in TOA, people literally die with every day you delay. A couple of these campaigns I have also DMed (POA, DOMM) and in those I have found nothing in the book that waived the time or methodology required to find a magic item. Yes, like buying fine art! NOT like walking in to Wallmart and buying wall art. Have you ever shopped for fine art? Think about what you just said and imagine you want to buy a real Picasso or Monet. Picasso or Monet would be probably Rare, Very Rare for a special piece. Think about what that is going to take to pull off! Next imagine you want a piece of Legendary artwork, like the Mona Lisa or the Venus De Milo. Imagine what kind of effort it would take to buy that! Ok but that is not RAW in either 1E or 5E. I am not fluent in the other variants to know. RAW It takes 7 months for a 6th level character to create +1 armor. That is AFTER they have the formula and materials. In 40 years of playing D&D I don't think I ever had a campaign with 7 months of downtime. If they use XGE it is less but they have to quest for the materials. [/QUOTE]
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