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Comparing Monk DPR
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<blockquote data-quote="Lord Twig" data-source="post: 8247212" data-attributes="member: 31754"><p>Finally tried my hand at some math for my proposal above. I'm not a mathematician, so I might be wrong on this, but I think it might be right, or at least fairly close. Anyway, here it is:</p><p></p><p>12th level Monk with 20 Dex, 18 Wis, +9 to hit, 1d8+5 damage, Save DC 16. Opponent AC 17, Con save +5.</p><p></p><p>If the creature is not stunned to begin with, and the monk attacks using Stunning Strike if either of the first two strikes hit, and uses Flurry of Blows only if the creature is stunned, his DPR is 31.1157. I believe a Fighter using a greatsword with the Great Weapon Fighting style and 3 attacks a round is doing 27.25 DPR. That is without a subclass though, so no increased critical range or combat superiority dice, which would bring that up. Also, I think a Warlock using Eldritch Blast, Agonizing Blast and Hex is doing 28.65 DPR. So it is above Treantmonk's "baseline".</p><p></p><p>Breaking it down a bit more.</p><p>If the monk stuns on the first attack his DPR is 37.655. Cost 2 ki.</p><p>If the monk stuns on the second attack his DPR is 34.825. Cost 2 ki.</p><p>If the monk fails to stun his DPR is only 19.2. Cost 1 ki. (Or 0 ki 12.25% of the time if the first two attacks miss completely)</p><p>The monk's chance to stun while only trying once per round is 43.875%.</p><p></p><p>If the creature starts the round stunned the monk's DPR is 36.91 and his chance to stun again is 49.25%.</p><p></p><p>With an average chance of stunning a creature round over round of 46.5625%, the Monk's average DPR is 34.649905375 and he is spending ~1.5 ki per round. So he can maintain that DPR for 8 rounds.</p><p></p><p>Ok. Now prove me wrong, because I think I just showed that the monk beats the baseline DPR, and I didn't even add in the extra damage from other characters taking advantage of the stunned creature.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 8247212, member: 31754"] Finally tried my hand at some math for my proposal above. I'm not a mathematician, so I might be wrong on this, but I think it might be right, or at least fairly close. Anyway, here it is: 12th level Monk with 20 Dex, 18 Wis, +9 to hit, 1d8+5 damage, Save DC 16. Opponent AC 17, Con save +5. If the creature is not stunned to begin with, and the monk attacks using Stunning Strike if either of the first two strikes hit, and uses Flurry of Blows only if the creature is stunned, his DPR is 31.1157. I believe a Fighter using a greatsword with the Great Weapon Fighting style and 3 attacks a round is doing 27.25 DPR. That is without a subclass though, so no increased critical range or combat superiority dice, which would bring that up. Also, I think a Warlock using Eldritch Blast, Agonizing Blast and Hex is doing 28.65 DPR. So it is above Treantmonk's "baseline". Breaking it down a bit more. If the monk stuns on the first attack his DPR is 37.655. Cost 2 ki. If the monk stuns on the second attack his DPR is 34.825. Cost 2 ki. If the monk fails to stun his DPR is only 19.2. Cost 1 ki. (Or 0 ki 12.25% of the time if the first two attacks miss completely) The monk's chance to stun while only trying once per round is 43.875%. If the creature starts the round stunned the monk's DPR is 36.91 and his chance to stun again is 49.25%. With an average chance of stunning a creature round over round of 46.5625%, the Monk's average DPR is 34.649905375 and he is spending ~1.5 ki per round. So he can maintain that DPR for 8 rounds. Ok. Now prove me wrong, because I think I just showed that the monk beats the baseline DPR, and I didn't even add in the extra damage from other characters taking advantage of the stunned creature. [/QUOTE]
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