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Comparing Monk DPR
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<blockquote data-quote="Lord Twig" data-source="post: 8247324" data-attributes="member: 31754"><p>You need to remember to add extra damage from critical hits, and if you add advantage that doubles your chance to crit and reduces the chance to miss by a lot. Those combined really pushes up your DPR.</p><p></p><p>You only try to stun once per round. If you hit and stun, you don't need to do so again. If you hit and fail to stun just give up and try again next round. If you miss, then hit, you try to stun. If you miss your first two attacks or fail to stun in your first two attacks don't waste the ki on a flurry and just use your bonus action martial arts attack.</p><p></p><p>And this is where I believe people get it wrong. They get so focused on trying to get the stun to stick that they blow all of their ki in one round of attacks. Don't do that unless you REALLY need to. You spend 1 ki per round on Stunning Strike. If it doesn't work, don't worry about it and go to the next round. You never spend ki on Flurry of Blows unless they have advantage (the creature is stunned). So half the time you fail to stun and only spend 1 ki. The other half you do stun and you spend 2 ki, 1 for Stunning Strike and 1 for Flurry of Blows. And a little over 12% of the time you miss with your first two attacks and don't spend any ki at all. Don't try to stun with your Martial Arts attack, it is not worth it if you want to maximize your DPR.</p><p></p><p>The actual calculation is (5.5+3.5+5)x.6 + (11+7+5)x.05 = 9.55 x 3 = 28.65. You have a 60% chance to hit plus a 5% chance to crit.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 8247324, member: 31754"] You need to remember to add extra damage from critical hits, and if you add advantage that doubles your chance to crit and reduces the chance to miss by a lot. Those combined really pushes up your DPR. You only try to stun once per round. If you hit and stun, you don't need to do so again. If you hit and fail to stun just give up and try again next round. If you miss, then hit, you try to stun. If you miss your first two attacks or fail to stun in your first two attacks don't waste the ki on a flurry and just use your bonus action martial arts attack. And this is where I believe people get it wrong. They get so focused on trying to get the stun to stick that they blow all of their ki in one round of attacks. Don't do that unless you REALLY need to. You spend 1 ki per round on Stunning Strike. If it doesn't work, don't worry about it and go to the next round. You never spend ki on Flurry of Blows unless they have advantage (the creature is stunned). So half the time you fail to stun and only spend 1 ki. The other half you do stun and you spend 2 ki, 1 for Stunning Strike and 1 for Flurry of Blows. And a little over 12% of the time you miss with your first two attacks and don't spend any ki at all. Don't try to stun with your Martial Arts attack, it is not worth it if you want to maximize your DPR. The actual calculation is (5.5+3.5+5)x.6 + (11+7+5)x.05 = 9.55 x 3 = 28.65. You have a 60% chance to hit plus a 5% chance to crit. [/QUOTE]
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