Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Comparing Monk DPR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="auburn2" data-source="post: 8251361" data-attributes="member: 6855259"><p>Absolutely they do. Aside from the fact they can't find armor that is any better, both of these classes often have mage armor and that is the difference between a 12 and a 15 (before dex bonus)</p><p></p><p></p><p>No Barbarian is going to wear half plate when they can get a breast plate for less money and not have to deal with disadvantage on stealth.</p><p></p><p>I have never had a Barbarian at the table wear half plate. Never. I have had them go naked though (especially at lower levels). </p><p></p><p>The people who wear half plate are mostly Dwarf Rogues or multiclass Rogues that take medium armor master.</p><p></p><p></p><p></p><p>I agree, but that just goes to show that having a high AC is not the end all be all.</p><p></p><p></p><p>There are four types of scrolls listed in d&d beyond:</p><p>spell scroll (usable by casters)</p><p>scroll of protection (usable by anyone)</p><p>scroll of summoning (usable by anyone)</p><p>Nether Scroll (not applicable to this discussion, but usable by anyone)</p><p></p><p>So spell scrolls compromise one third of the available types of scrolls (not counting the nether scrolls)</p><p></p><p></p><p>No, you are without a melee weapon so the goblin can run up to you, then attack you, then go pick up your sword and he does not suffer an AOO .... and after he picks it up he can try to break sight and take the hide bonus action.</p><p></p><p>Further even if he is "predictable" and does not go to pick up your sword, and instead just attacks you, you are now in melee with him and either have to take an AOO to get your sword yourself or use disengage.</p><p></p><p>Finally even if said Goblin does not go into melee with you and instead stays in the bushes, now your sword, your primary weapon is 20 feet behind you, meaning you have to go back and get it (and lose a melee attack)</p><p></p><p>No matter how this is played, no matter how stupid the DM plays the enemy you lose an attack because you are carrying a shield. Either you lose an attack on the first turn because you cant use a missile weapon or you lose it on a subsequent round because either the enemy has your sword or because you have to go back and get it.</p><p></p><p>So outdoors you players can normally only see 30 feet ahead and the enemy can only see 30 feet?</p><p></p><p>I don't think most games are like that. Heck in the Roll 20 game I am playing right now my Rogue is engaging at long range with a heavy crossbow regularly, and they need to be beyond 100ft for that.</p><p></p><p>If this is true you do not use the roll20 maps built for most of the WOTC campaigns.</p><p></p><p></p><p>You are the one who says the enemy never runs past you, would never bother to pick up a weapon you drop etc.</p><p></p><p></p><p>Except you claim that the enemy is always within 30 feet when you spot them. Fighters never ever start out of melee range remember?</p><p></p><p>I guess you are never surprised, the sorcerer never loses initiative and you never face enemies with a move over 30 feet ...... and you certainly never face Orcs that can move 60 feet towards an enemy.</p><p></p><p></p><p></p><p>Yet you are the one sitting here saying the enemy always attacks your sword and board fighter and never does anything else. I am the one suggesting enemies are not that predictable. Moreover, what are you going to do after you bait them? The only thing you ever do in combat is swing your sword, remember! When I mentioned using grapple to control positioning you scoffed at the idea.</p><p></p><p>YOU are the one who is predictable as you have said repeatedly you never use grapple, you don't use shove, you don't do most of the interactions mentioned in the PHB, you don't use scrolls or potions, you don't throw weapons, you don't use oil. By your own admission, YOU <em>"use the exact same strategy"</em> in every fight. How does your party adjust if you do the same thing every single fight? What do you do so as not to be predictable?</p><p></p><p>Good enemies do not always reliably use the same strategy like you do.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8251361, member: 6855259"] Absolutely they do. Aside from the fact they can't find armor that is any better, both of these classes often have mage armor and that is the difference between a 12 and a 15 (before dex bonus) No Barbarian is going to wear half plate when they can get a breast plate for less money and not have to deal with disadvantage on stealth. I have never had a Barbarian at the table wear half plate. Never. I have had them go naked though (especially at lower levels). The people who wear half plate are mostly Dwarf Rogues or multiclass Rogues that take medium armor master. I agree, but that just goes to show that having a high AC is not the end all be all. There are four types of scrolls listed in d&d beyond: spell scroll (usable by casters) scroll of protection (usable by anyone) scroll of summoning (usable by anyone) Nether Scroll (not applicable to this discussion, but usable by anyone) So spell scrolls compromise one third of the available types of scrolls (not counting the nether scrolls) No, you are without a melee weapon so the goblin can run up to you, then attack you, then go pick up your sword and he does not suffer an AOO .... and after he picks it up he can try to break sight and take the hide bonus action. Further even if he is "predictable" and does not go to pick up your sword, and instead just attacks you, you are now in melee with him and either have to take an AOO to get your sword yourself or use disengage. Finally even if said Goblin does not go into melee with you and instead stays in the bushes, now your sword, your primary weapon is 20 feet behind you, meaning you have to go back and get it (and lose a melee attack) No matter how this is played, no matter how stupid the DM plays the enemy you lose an attack because you are carrying a shield. Either you lose an attack on the first turn because you cant use a missile weapon or you lose it on a subsequent round because either the enemy has your sword or because you have to go back and get it. So outdoors you players can normally only see 30 feet ahead and the enemy can only see 30 feet? I don't think most games are like that. Heck in the Roll 20 game I am playing right now my Rogue is engaging at long range with a heavy crossbow regularly, and they need to be beyond 100ft for that. If this is true you do not use the roll20 maps built for most of the WOTC campaigns. You are the one who says the enemy never runs past you, would never bother to pick up a weapon you drop etc. Except you claim that the enemy is always within 30 feet when you spot them. Fighters never ever start out of melee range remember? I guess you are never surprised, the sorcerer never loses initiative and you never face enemies with a move over 30 feet ...... and you certainly never face Orcs that can move 60 feet towards an enemy. Yet you are the one sitting here saying the enemy always attacks your sword and board fighter and never does anything else. I am the one suggesting enemies are not that predictable. Moreover, what are you going to do after you bait them? The only thing you ever do in combat is swing your sword, remember! When I mentioned using grapple to control positioning you scoffed at the idea. YOU are the one who is predictable as you have said repeatedly you never use grapple, you don't use shove, you don't do most of the interactions mentioned in the PHB, you don't use scrolls or potions, you don't throw weapons, you don't use oil. By your own admission, YOU [I]"use the exact same strategy"[/I] in every fight. How does your party adjust if you do the same thing every single fight? What do you do so as not to be predictable? Good enemies do not always reliably use the same strategy like you do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Comparing Monk DPR
Top