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Comparing Monk DPR
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<blockquote data-quote="Lord Twig" data-source="post: 8251387" data-attributes="member: 31754"><p>All sword and board or great weapon fighters I have seen enter combat without their weapons drawn unless they know the enemies will be close. Round one the fighters move and throw weapons. This will continue until melee is joined and after that it is rarely required to make a ranged attack. And I mean, like, really rare, like hardly ever. And if it is that is why you have ranged characters or a monk with insane speed that can close the distance. Not every character needs to be able to handle every situation.</p><p></p><p>I'll also mention my Eldritch Knight here, who had no problem dropping his weapon to throw a javelin. Then he would either summon the javelin or his sword back to his hand depending on which one was needed next. Or he could drop sword, cast fire bolt, then bonus action call his sword back to his hand. Bending down to pick up your sword was for plebs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Oh, and he wore full plate and was capable of casting shield. Combined with a regular shield getting 25AC when he needed it was not an issue.</p><p></p><p>You also seem to place a great deal of stock on Stealth. This makes sense as you have previously stated that you like to play Rogue characters, but there are a lot of people that don't think very highly of stealth.</p><p></p><p>[MEDIA=imgur]cGG0XwD[/MEDIA]</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 8251387, member: 31754"] All sword and board or great weapon fighters I have seen enter combat without their weapons drawn unless they know the enemies will be close. Round one the fighters move and throw weapons. This will continue until melee is joined and after that it is rarely required to make a ranged attack. And I mean, like, really rare, like hardly ever. And if it is that is why you have ranged characters or a monk with insane speed that can close the distance. Not every character needs to be able to handle every situation. I'll also mention my Eldritch Knight here, who had no problem dropping his weapon to throw a javelin. Then he would either summon the javelin or his sword back to his hand depending on which one was needed next. Or he could drop sword, cast fire bolt, then bonus action call his sword back to his hand. Bending down to pick up your sword was for plebs. ;) Oh, and he wore full plate and was capable of casting shield. Combined with a regular shield getting 25AC when he needed it was not an issue. You also seem to place a great deal of stock on Stealth. This makes sense as you have previously stated that you like to play Rogue characters, but there are a lot of people that don't think very highly of stealth. [MEDIA=imgur]cGG0XwD[/MEDIA] [/QUOTE]
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