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Comparison: Strongholds & Dynasties - Empire - Magical Medieval Society - Birthright
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<blockquote data-quote="Silveras" data-source="post: 1275445" data-attributes="member: 6271"><p><strong>Conversion - Strongholds & Dynasties</strong></p><p></p><p>This one is the most problematic. </p><p></p><p>Much of the relevant information is scattered in the book. The number of resources units produced is on one page; the number of food units required per month is on another page; the number of resource types in a province is on a third page -- all in separate chapters, sometimes under not-so-obvious headings. </p><p></p><p>For example, the food needs of the population are under the Population growth rules. The rates of production of raw materials is discussed 100 pages away, under the description of the Province Sheet. The limits are discussed under Resources, somewhere in between. It took me 2 days to find all the relevant pieces of information. The Index is not much help; it is not alphabetized correctly, and does not cross-reference dispersed topics. Some things are not mentioned at all. </p><p></p><p>Once I got rolling, I tried to apply the directions for determining population from an existing map. I started with the big province, and the big city in it. The population figures came out larger (not too surprising), by about 30% (that was surprising). Also, the demographics would be much different; anywhere from 44% to 66% of the population would be urban dwellers (small town or larger). These numbers seem way off-base. 8% (as in MMS:WE) is more what I expected. </p><p></p><p>Proceeding with the population figures I had from other sources, I still need 176 food units every month to feed the people in that province. I need more if I am going to be able to put some away for the winter months, say 220. I am allowed, based on population, to produce up to 59 types of resources, at 5 units each. Hmm.. but that includes stone, metal, inks, and a whole bunch of other good. There are not 60 types of things to produce; there are about 40 categories, of which at least half are "not food". </p><p></p><p>Although the book says the DM will decide the boundaries of provinces and their areas, it seems obvious that there was a presumed size, and it was smaller than the areas I assigned. Adjusting this is tricky. If I increase the production rate, then the potential for trade to become a problem rears up. If I decrease the trade value of the units to compensate, then I have just made trade much less worthwhile. </p><p></p><p>At any rate, here are 2 PDF's. The first is the Regime Sheet for the Barony, and the second is the Province sheet for 1 province.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1275445, member: 6271"] [b]Conversion - Strongholds & Dynasties[/b] This one is the most problematic. Much of the relevant information is scattered in the book. The number of resources units produced is on one page; the number of food units required per month is on another page; the number of resource types in a province is on a third page -- all in separate chapters, sometimes under not-so-obvious headings. For example, the food needs of the population are under the Population growth rules. The rates of production of raw materials is discussed 100 pages away, under the description of the Province Sheet. The limits are discussed under Resources, somewhere in between. It took me 2 days to find all the relevant pieces of information. The Index is not much help; it is not alphabetized correctly, and does not cross-reference dispersed topics. Some things are not mentioned at all. Once I got rolling, I tried to apply the directions for determining population from an existing map. I started with the big province, and the big city in it. The population figures came out larger (not too surprising), by about 30% (that was surprising). Also, the demographics would be much different; anywhere from 44% to 66% of the population would be urban dwellers (small town or larger). These numbers seem way off-base. 8% (as in MMS:WE) is more what I expected. Proceeding with the population figures I had from other sources, I still need 176 food units every month to feed the people in that province. I need more if I am going to be able to put some away for the winter months, say 220. I am allowed, based on population, to produce up to 59 types of resources, at 5 units each. Hmm.. but that includes stone, metal, inks, and a whole bunch of other good. There are not 60 types of things to produce; there are about 40 categories, of which at least half are "not food". Although the book says the DM will decide the boundaries of provinces and their areas, it seems obvious that there was a presumed size, and it was smaller than the areas I assigned. Adjusting this is tricky. If I increase the production rate, then the potential for trade to become a problem rears up. If I decrease the trade value of the units to compensate, then I have just made trade much less worthwhile. At any rate, here are 2 PDF's. The first is the Regime Sheet for the Barony, and the second is the Province sheet for 1 province. [/QUOTE]
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